[FE8] Life of Seiros (12/? chapters, Act 1 done)

Epic, I’ll play this tomorrow!

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Might be interesting :thinking:

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I have to say pretty nice so far . Interesting pick for the battle music, made me realise that 3houses didn’t have any .

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I’m glad to hear you enjoyed it! 3H does have the “Thunder” equivalents of all the map themes which are supposed to be the battle themes but sadly there aren’t really any GBA-converted Thunder themes (and I am not good enough to do music myself), so I had to rely on what I had.

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picked nicely since its a pretty good battle theme.

The 2025 Patch has been updated with a new version! It’s been a month since last time I updated the hack, quite a while, but I feel a chapter a month is a fairly reasonable pace.

What’s new?

  • Thanks to the struggles and efforts of two people playtesting the previous update all the way to the end, there have been a whole bunch of balance changes throughout the hack. Shields have had their defense nerfed (though I have yet to make only one apply at any given time… hm…) and Pavise Shields have instead been converted to Pavise Crossbows - as while stealing them was certainly Fun :tm:, they were not supposed to be stolen. Chapter 5 has seen some significant changes, the ladders up the wall are now two-block wide and the terrain below has been adjusted a little with a small hill range to make Hussar charges less deadly. Some minor changes to unit distribution on Chapter 6, and overall there have been enemy mages added throughout these two chapters.
  • Added the patch to allow actions after the Talk action, by circleseverywhere.
  • Unit balance has also been adjusted, the Nabateans have all received slight nerfs, Paul and Erich - slight buffs, Childeric and Johanna have also been improved and Childeric starts with a new unique weapon. Lestek has had his Def growths reduced.
  • A whole bunch of bug fixes, grammar fixes, map design adjustments as well.

And also

Chapter 11

It’s a desert chapter!

You meet two new characters for your party in this chapter, but you don’t yet get to use them.


Thank you all for staying with this hack for almost a year now, for the patience, and hope you enjoy the new patch!

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Make a puppeter and a puppet recruitable and my life is yours!!

since the puppets in this hack are canonically Epimenides’s creations, that would, err, be a bit complicated sadly

I wonder will Nemesis’s battle sprite altered to fit the dark creator sword more
or is his weapon a different sword?

I would gladly give Nemesis an actual battle sprite if I had one, but sadly I’m not an animator and I can only use what’s publicly available :cry:

As for the Dark Creator Sword, that one doesn’t exist yet, since it was created by the Agarthans as the replacement for the real Sword of the Creator. That one is what Nemesis wields here.

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would be great if someone made a proper nemesis
oh right it’s the actual sword of the creator.

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Hello again, everyone! This is a quicker update, since I haven’t had as much balance tinkering to deal with this time. I have updated the 2025 Patch with Chapter 12!

This one does not have a name, as I am planning to drop the Bible book naming theme (it’s been really stretched thin and not wholly fitting) and rename all of the previous chapters, but until then I am leaving any new chapters unnamed. But moving on, this chapter takes place in a familiar location.


One new recruitable character is added on this chapter, a third cavalier to go alongside your starting Paul and Erich.

I’m hoping to keep up this ~monthly update routine, but now that I’ve definitively passed the midway point in the plot and gameplay, and the chapters will become more complex, the next updates might take a bit longer.

Until next time!

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Oh yeaaa lets go Flayn callin out the lady of gaslightin.

smh play it

You uh sure like cavs. no fist fighters or flier?

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