HQ 0.8.01.01 FEU
Link in OP has been updated.
This should cover all of the reported bugs. Sorry it took me like two months to get this out. Next update should include some new chest events, some kind of tutorial, and another colab unit. No idea when that will come out.
- fixed defeated recruitable mini bosses spawning in unintended places
- fixed green unit getting the final blow in a battle on nodes 13-15 causing labyrinth progression not properly resetting labyrinth layout and going to the next chapter
- fixed mini boss nodes on hard mode always spawning as the unit's 2nd promoted class option
- fixed node 1 mini boss events on normal mode spawning units in the wrong class
- fixed endless mode enabled popup happening more than once
- fixed "defeat X mini boss" quests (dart, astrid, lilina, mercedes, nephenee, ephraim, lugh, raigh, micaiah, catherine, sophia, yunaka, sain, hilda, mia, sigurd, haar)
- fixed "clear poison if low enough hp to kill you while out of battle" event removing other statuses + only happening on ally phase
- fixed enemy thieves not being able to use thief only weapons under certain conditions
- fixed mini boss anima rogue lugh's inventory still having harmony tomes
- fixed necropolis entry requirement checking old hetja w/l data location
- fixed bonus stage only going to anna event
- fixed being able to break strength stat cap with coin flip under certain conditions
- fixed dismounted hetja, manakete (tacita), dragonslayer, soldier (hetja), limp body, fire imp, anima rogue (hetja) having wrong level cap
- fixed anima rogue hetja not using the proper portrait
- fixed characters with portraits that change (hetja, zephiel, zelgius) reverting portrait to default on ally/enemy phase
- fixed being able to talk to the mini boss death quote fix
- fixed "Successful Campaign" achievement being registered as complete if you haven't recruited any of the necessary characters
- fixed mini boss death quote fix only filling first character slot in death quote queue
- moved mini boss death quote fix to the beginning of player/npc turn before all other events that run at start of turn (should feel less out of place, probably won't cause bugs)
- changed hetja thief promotions, assassin/rogue -> assassin/anima rogue
- added new hetja anima rogue animations
- added 29 new battle backgrounds, 3 of which are EotF maps only available if tacita recruited
- added viewable specific achievement requirements to "The Gangs All Here", "Thanks for Voting", "Tellius Loremaster", "Elibe Loremaster", "Successful Campaign" achievements at achievement tent
- updated wording on "But... My Build!!" achievement at achievement tent
- updated set battlegrounds setting
generic enemies
all events have a specific background that is not repeated among generic enemy events
mini boss
all events have a specific background that is not repeated among mini boss events
promoted and unpromoted events share their specific background
mid/final boss
all events have a specific background that is not repeated among mid/final boss events
- updated random battlegrounds setting
generic enemies
15 possible backgrounds -> all possible backgrounds that do not cause invalid spawn locations
mini boss
15 possible backgrounds w/ repeats -> 15 possible backgrounds w/ no repeats
mid/final boss
15 possible backgrounds w/ repeats -> all possible backgrounds that do not cause invalid spawn locations
- replaced "Light" text icon with new "Harmony" text icon
- removed "Dark" text icon from texts that used both "Light" and "Dark" text icon to represent "Harmony"
- replaced "Dark" text icon with new "Monster" text weapon icon
- replaced old "Monster" text icon from texts with new "Monster" text weapon icon
- added "Undead" text icon
- replaced "Monster" text icon from blessed weapon texts with new "Undead" text icon
- edited recruit thief/assassin starting inventory to account for dagger issue
- edited mini boss reinforcement units
priestess eirika
brigand gonzalez
warrior gonzalez
berserker gonzalez
archer dorothy
sniper dorothy
ranger dorothy
pirate dart
hero dart
berserker dart
mage lilina
mage knight lilina
monk mercedes
war monk mercedes
soldier nephenee
general nephenee
sentinel nephenee
mage lugh
mage knight lugh
dark knight raigh
light mage micaiah
sage micaiah
witch micaiah
cavalier sain
paladin sain
sentinel sain
- edited mini boss reinforcement placement
priestess eirika
pegasus knight marcia
falcoknight marcia
brigand gonzalez
warrior gonzalez
berserker gonzalez
archer dorothy
sniper dorothy
ranger dorothy
knight gatrie
great knight gatrie
pirate dart
hero dart
berserker dart
ranger astrid
mage knight lilina
war monk mercedes
general nephenee
sentinel nephenee
great lord ephraim
sentinel ephraim
druid raigh
dark knight raigh
swordmaster catherine
swordmaster mia
assassin mia
paladin sain
sentinel sain
warrior hilda