[FE8] (Full-Length) [COMPLETE] Eligor's Spear version 3.3 (47 Chapters)

Why so brutal murderer in lunatic mode😭

Is anyone having problems with patching the rom? because when i try to patch my FE8 rom with the Eligor’s Spear rom (With NUPS) it says “The Patch does not match the file. Patching Canceled.” I have no clue whats going on since this has never happened to me when patching roms. If you have any idea on whats going on here feel free to help.

Hi and welcome!

I just tried this myself, and it worked perfectly fine. On the top of my head, make sure you are not trying to apply a rom to another rom and instead try applying the ups. to the rom. Secondly, make sure your rom is clean, not an already patched rom.

1 Like

I uploaded a video on whats going on with NUPS so feel free to check it out and tell me what im doing wrong because i have no clue whats going on since im doing this the same way as everyone else.

I’m late a few days, but I had family visiting so that’s a good excuse, right?
Anyhow, Version 3.3. is now out with the following changes:

Patch notes
  • Many support conversations were added.

  • Growth rate changes: Travond, Grastus, Renaida, Nestor, Ivan, Grelde all have had adjustments to their growth rates. Additionally, units who join as base class units no longer have a total growth rate below 300. So in case of Renaida, Nestor, Grelde and Ivan, their growths got buffed.

  • Travond’s Con was increased from 11 to 13, and Agnessa’s Con was increased from 9 to 10. Not only is it now consistent with her enemy counterpart, but it didn’t dawn on me until recently how dumb it is that she lost attack speed from her Silver Lance.

  • Fixed several typos, and probably made new ones. Updated some bits of dialogue here and there.

  • Made some changes to Ch11x Rest of the Wicked:

    • Changed the Game Over condition from Agnessa, Francis, Grismond and Leanrith to just Grismond and Leanrith
    • Changes were made to the enemies that appear at the very top, making the map overall more smoother
    • Fixed a bug where Belphoebe could recruit Trinon without an Elixir
  • Fixed an issue in Francis’ version of 12x Even Towards Death where he would charge immediately.

  • Changed the chapter objective descriptions for ch15x Dark Sun’s Solstice and Final I of the second route, as well as item descriptions for some of the enemy-exclusive weapons.

  • Decreased the number of Stone and Shadowshot in ch7x, peppered in some Cobalt Eye, and now Isla no longer immediately faces weapon triangle disadvantage on Normal mode if she wasn’t recruited right as she appears.

  • Banshee and Dullahan are no longer postgame exclusive foes;

    • Banshee start appearing around midway through in both routes, Dullahan appear sparingly towards the end. However, the Dullahan still have their actual gimmick in postgame only.
  • Also, player units now move with the boat in ch2 To Catch a Thief.

If need be, I’ll release smaller updates before the final update. I’m hoping Version 4.0 will be the final update, but there’s a chance it won’t be that simple. We’ll see.

6 Likes

I knew you can do it! Awesome!

Stupid Q but is the new route finished? its not clear to me…and if/when its completed can u add the complete tag for 2nd route in discription?
Was gonna do another run of the hack and wanted to try the new route,thanks!

Hi!

It is complete in the sense that it can be played from start to finish. However, there are still supports missing and some people brought up some criticisms regarding the writing, so while the supports are being worked on I’ll take the time to address those “gaps” in the story. If those are things you care about, it might be a good idea to wait a while longer before playing.

I could update the thread title with something that makes it more apparent that everything is complete (to the point where I won’t do or add anything more) when the time comes.

6 Likes