[FE8] [Complete] Fire Emblem: The Heroes We Deserve v1.3

I will definitely take you up on that offer, thanks!

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Other notable changes thus far include:

Classes:

  • Heavy Cavalier added (Axes, Lances)
  • Knights, Generals, Troubadours, and Valkyries all get +1 move
  • Sages: removed Light
  • All Sword classes gain Athos Lock
  • All Dagger classes gain Lyn Lock
  • As of now, all playable classes have 1 promotion path (makes it easier for skill distribution)

EDIT

  • Pirates / Berzerker: movement over water cost set to 1 (they can swim real good)
  • Added Promotion Class Adventurer (Bows, Staves)
  • Wyvern Knights: added Axes
  • General / Great Knight: Removed Swords
  • Added Base Class Hexer (Swords, Staves)
  • Promotes to Witcher (Swords, Staves). (It’s an insert for a friend)

Weapon Changes:

  • All Swords gain Athos Lock
  • All Daggers gain Lyn Lock
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Map updates (shoutout to @Snakey1 for the map building tips!)

:
Ch1 ‘Our Adventure Begins’

Ch6 ‘Zambambos’

Ch9 ‘Hit the Road’

Ch19 ‘Title TBD’

Still have a lot of map revisions to make.

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Decided to reduce the total chapter count by 1, from 26 to 25.

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It’s by no means perfect, but it’s a start. Here’s a gif of the first Start Event:

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Started doing event stuff, the first three chapters are playable! (not balanced, but playable).

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Don’t forget that there are a ton of free to use mugs in my repo. You can replace the vanilla characters with standins until you get someone better. Less jarring that way.

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Colour me interested, I’ll download the demo and give it a shot.
I can message you my thoughts when I’m done playing.

EDIT: Posting raw rom files is a no-go on the forums and will
likely be taken down by the mods, I recommend you post
a patch instead. FeBuilder can easily create UPS patches.

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Thanks, I’ll definitely check them out later!

@MrKarkino Looking forward to it, feel free to DM me on Discord (same username)

@ShinKuma Thanks, I just updated the link to direct you to a UPS patch; also I added one to the 1st post for the sake of visibility.

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@anon98251803 you need to make a .ups patch zip the file then add it to the 1st post. You keep linking the ROM which is not how you are suppose to put out your hack.

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My bad. I copied the wrong link; it has been fixed to redirect you to the UPS patch.

Edit:

Added link to Discord in 1st post.

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FEU community! THWD needs your help! I would like to add your inserted characters as bosses for chapters 2 through 21.

Head on over to the Discord server and check out the ‘inserts’ channel for more details and reserve your chapter today!* (it would also probably be useful if you tried out 3 chapter demo)

Discord:

THWD Discord

*First come, first serve. But I reserve the right to remove any reservation if insert details aren’t provided within an adequate timeframe.

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##Update:
Ch1 to Ch4 are now playable! Have fun!

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didn’t know this would be such a meme hack oof

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All for the banter, buddy!

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I recorded this tonight (Vid up Next Monday), and I had so much fun. I wish I would’ve recorded this while up there.
I love when Hacks break the idea of having to make a serious story.
Of course, it also felt fun playing the villan role. You, my friends, have earned a supporter

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Thanks for showing your interest! Always nice to hear that people are enjoying my work.

Feel free to check out the Discord server, there’s more updates (including a draft of the enemy phase music!).

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Man, this really shows promise! I’ll certainly stick around.

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The FEE3 Let’s Play is up, so I’ve updated the link in the first post. Also, denied deployment does work, it just wasn’t showcased in the video.

In other words, you can access the inventory of unavailable party members in chapters they can’t be deployed; for trading n stuff.

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The Banter Begins Anew:

We’re still alive! We’ve gone through a rewrite but the proyect is still going. Here’s a sneak peak of the start of Ch 1. I’d like to apologize since there’s no audio (my recording software deceived me).

The Team:

THWD started off as a solo proyect but over time I’ve managed to recruit 6 other people to the team (we are now known as ‘The Banter Brigade’); including 2 sprite artists with like a decade of experience, an ASM wizard, and a musician that makes their own dope compositions and remixes (expect a fire remix of the Verdane Army theme and a few epic original songs, I’m currently working on adjusting the MIDIs for the GBA).

Our team isn’t set in stone, we’re willing to accept people with open arms (Our Dev chat consists mostly of shenanigans, we’re all here to have fun). If you’re interested and think you’re up for it drop me a DM on Discord: A_Reliable_Chair#1337. If you can bring something new and exciting to the table whilst being awesome and cool I’m sure you’ll fit right in.

Next Public Release When:

Well, I don’t like setting deadlines for hobbies, as it worked out poorly in the past. But I’m confident in saying that we’ll have a 6 chapter revised demo out within a few weeks.

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