Time for our (apparently daily for now) update!
Somehow I have destroyed how stats work again.
Where are all of these bonuses even coming from?!
But I have found a solution to this fortunately! Well, a temporary measure while I’m using FEBuilder for a quick demo anyway, I’ll probably find an actual solution after FEE3.
The solution? I’ll get to that, until then I’ll get Milly to illustrate since the solution hasn’t worked for Saoirse yet.
Weirdly Milly’s stat weirdness isn’t too crazy, wonder why. Elf magic?
And after the solution?
Behold! Natural stats all around. My solution?
ignore the character censoring, just doing so for no real reason.
Well obviously it’s genocide, duh.
For some reason the statups were tied to which character slot they used (In the party, not the proper character ID), so swapping Milly with someone else in the character loader gave her differently weird stat bonuses. Games are weird.
While I’m here I’ll just introduce two new weapon types–
Say hello to Guns and Knives!
Guns use ‘Skill’ to do damage (Or… will, when I actually get to it) and pierce defence a bit, while Knives are… well basically are as they are in Fates, the absolute menace of stat reduction. I just thought it’d be fun if they were treated as separate weapon types instead of piggybacking off of Sword and Bow.
On that, they have cute little weapon type icons even if they don’t have weapon levels.
Sorta want to add them to the weapon triangle somewhere, but I’m not sure where yet.