[FE8] Fire Emblem: Ballad of the Bard (19/? Chapters)

Scrazia asm-2

Welcome to Ballad of The Bard!

Ballad of the Bard(train) is my love letter to FE6 and Elibe. It is a custom tale, which has the main goal of trying to explore more of Elibe from another perspective and getting more of the world and cast involved.

The Binding Blade is a game that I firmly believe has one of the best and richest casts and world in the series locked behind the ahem rough first attempt at the support mechanics.

World map events using the Elibe map

Some wonderful FE6 remixes by Archerbias

This hack includes

  • Perfect availability Bard and Dancers with the entire game designed around the utility and flexibility that having near infinite actions can grant
  • Attempting to evoke an authentic FE6 feeling in OST and UI when possible but not forsaking modern QoL (and major buff to hit rates)
  • Uses a majority of Project Ember’s Art Assets
  • One fixed difficulty, with an emphasis on fairness without feeling like a puzzle
Misc Mechanical Details
  • Wait Refresh Mechanics for Dancers/Bards to speed up “bardtraining”
  • Start of turn autosaves
  • Thracia Trade
  • Crit = [Skill stat - 10]
  • Removed FE8 early game exp boost
  • Enabled growths to be viewed with select
  • Enemy display ranges with select
  • RUNABox MMB
  • Removed variance in enemy autolevels
  • And more listed in the guide
Special Thanks

KrashBoomBang for getting me into hacking, always being there for playing builds, helping with builder, or just giving constructive feedback 24/7

JelliedUnicorns’s Home By Winter was a quality I tried to match as we both learned how to hack

Project Ember Team for the creation of public assets

7743 for making this incredible tool, and FEU discord for advice

UltraxBlade for being my go to consultant for FEbuilder Jank issues

ArcherBias for importing the bulk of FE6’s OST and his other great remixes and discussing larger design philosophies.

To everyone who helped keep up the illusion that I am not illiterate with grammar/comma fixes.
Especially jumpy_23 who has gone from “detailed feedback” to Second in Command.

And a deepest, sincerest thanks to everyone who playtested this at any point so far.

Custom Assets
  • Project Ember Team for the bulk of the portrait recolors
  • Harp on the title screen by Pixels By Skab
  • Archerbias for every non original FE6 song
  • Cygnus / LaurentLacroix / RandomWizard for F2U portraits
  • Aarongeddon fixing bard bird tweeting sound effect missing
  • Torch map sprite /Source: FE7if
  • Cecilia Reskin animation /Source: UltraFenix
  • Larum reskin animation /Source: Redbean formatted by Cedaodh
  • Dainn for vanilla portrait touch up
  • DoingThangs Night Village background
  • Item Icons by: Archerbias, KrashBoomBang, Zane, Krispylahe, Jubby, Ereshkigal
  • Tilesets by Project Ember team and HyperspaceGamma
Patches/ASM used

Patches

  • 16 tracks 12 sounds / Source: Agro/Brendor
  • 256 Color Title Background / Source: Leonarth
  • 48command_hack / Source:Hextator
  • 01command_hack / Source:Hextator
  • Actions After Support (Contemporary Style) / Source:circleseverywhere
  • Actions After Talk (Contemporary Style) / Source:circleseverywhere
  • Add Event: Character Retreat / Source:NGMansion
  • Add Event: Get Unit Status / Source:7743
  • Add Event: Change Edition / Source: 7743
  • Add Event Set Unit Status / Source:7743
  • Add Event: Set all Unit Status / Source:7743
  • Add Event: Condition: Accumulated Gold / Source:7743
  • Add Event: Lose Item(Unit) / Source:7743
  • Add Event: Lose Item(All) / Source:7743
  • Add Event: Get SupportLevel / Source:7743
  • Add Event: Force rescue to event / Source:circleseverywhere
  • Add Event: Send unit’s all items to transporter / Source:7743
  • Add Event: SilentGiveItem / Source:7743
  • Add Event: Simple Escape event / Source:7743 and Aera
  • Add Event: Simple Escape event that can be easily created / Source:7743 and NGMansion
  • Add Event: Set Unit State Conditions / Source:7743
  • Added game option that staff and dances do not display animation / Source:7743
  • Allegiance Palette /Source:Vesly
  • Allow 254 generic minimugs /Source:Gryz, 7743
  • Anti-Huffman / Source:Hextator
  • AutoGenLeftOAM /Source:7743
  • Autosave Killer /Source:laqieer
  • Battle Transforming /Source:Tequila
  • Change weapon’s range text /Source: 7743
  • Change support conversation to 5 people instead of 5 times(By Aera) / Source:aera
  • Change color of save menu for each difficulty /Source: 7743
  • Change Battle BGM by chapter /Source: 7743
  • Change OP class reel to read in the order of table definition /Source: 7743
  • Change to have multiple units that can seize /Source: 7743
  • Character Custom Animation by EA ver2 /Source: 7743
  • Change image in upper right of the preparations /Source: 7743
  • COND check whether all members have withdrawn / Source: 7743
  • Covert Titles to Text /Source:circleseverywhere
  • COND Check whether all members have withdrawn / Source:NGMansion
  • CritCap. / Source: Contro
  • Decide Whether to Fill Ai Danger Map /Source: Vesly
  • Define Multiple Prohibits the Crit By Item. (Installer) / Source:7743
  • Define Multiple dancers(Battle animation effect) Installer / Source:7743
  • Deny Deployment from Preparations /Source: Area, 7743
  • Display Escape menu / Source:7743
  • ExModular Save with Supply 200 / Source: Stan
  • Expand the setting of the ring effect used by dancers /Source: 7743
  • FE8-Battle Stats with Anims Off / Source:Tequila
  • FE8u Class reel alt class name /Source: 7743
  • FEditorMagicCSASystem /Source: Hextor
  • Fix dodge to front glitch /Source: Snakey1
  • Guide Event (Shinan)@ EA Patch /Source: Shinan
  • HPBars_simple / Source:circleseverywhere, Zane
  • Limitless Trading / Source: NGMansions
  • Make NPC as the third power /Source: 7743
  • Map Danger Zone /Source: circleseverywhere
  • Modular Minimug Box (RunaBox LHT) /Source:unuesu
  • MultiTileMarker Display multiple exit markers /Source: 7743
  • NarrowFont /Source: Scraiza
  • Range Display Fix /Source: 7743, Stan
  • Remove Easy Mode / Source:Nintenlord
  • Remove fog from background of the save menu /Source: pikmin
  • Passive Boost Patches (no-stack) /Source: Venno
  • Perform special chapter notation /Source: 7743
  • Setting sound effect of a many dancer in map battle (Installer) / Source:7743
  • Setting sound effect of a many dancer in map battle /Source: 7743
  • Setting hide chapter title/Source: 7743
  • Set Preparation BGM by chapter /Source: 7743
  • Sets flag when enemy escaped, for hook in event. / Source:7743
  • Show heal amount /Source: Tequila
  • Skip world map fix /Source: Stan
  • SOUND_NIMAP2(Native Instrument Map) / Source:Alusq
  • Switch the death quote for each unit who is the killer /Source: 7743
  • Use background image displayed […] when displaying turn list ending
  • Weapon Lock Ex Installer / Source:7743

EAs

  • Crit = Skill - 10 / Source: Scrazia
  • Growths display / Source: Tequila
  • Epicer’s moving stat screen to replicate FE6
  • Scraiza Wait Refresh custom ASM + Fixed damage at range
  • Dragz staff range tweak
  • Ditto’s Battle BGM Customizer

Patch Link

30 Likes

I definitely love this concept of a hack designed around double refreshers. Really grabs your attention and lets you know instantly what the hack is about.

2 Likes

I may try it

1 Like

Good hack

1 Like

Hey, it’s been a bit huh?

Honestly, if FEU wasn’t upon us, who knows when I would have dropped a tangible update but I can definitively say that this hack is leaps and bounds more polished than it used to be. Though that should be expected when someone goes from knowing a program for “a few months” to “Over two years now.”

Custom Code from Scraiza for quick access bardtraining refreshing really makes things night and day. For quick and easy access and making it really become an effortless tool for the player.

scrazia the god

I have chapter 9x technically playable for sure, but I’m not happy enough to release it as it is right now, so the demo unceremoniously ends at chapter 9. Though that is Chapter 1/2/3/4/5/5x/Intermission/7/8/9, so it is more than a fair bit to sink your teeth into.

Also, my scripting/eventing is also only through chapter 7 as of now, I really hope you enjoy what’s there.

But please enjoy!

Once again thanks to everyone who’s taken their time to help playtest this hack before this release and I thank you again for taking a look at this passion project love letter of mine.

uncurrent patch:

3 Likes

Just saw the FEE3 video on this and I just gotta say I love the concept. Balancing something like this must be hard too so its pretty impressive. I’ll try it out sometime!

1 Like

FEE3 Time!

2023 was an interesting time for me to say the least. In regards to making bardtrain, I didn’t make much progress forward in the grand schemes but I did go back and redo… a lot and give other things a generalized facelift.

Got a great friend to really help tighten up writing and gave me great ideas where/when to add more into my hack without it feeling bloat-y or the awkward turn 1 talks for a few characters at once.

And my UI isn’t just literally fe8’s + a changed stat screen anymore which is always cool.

Not to mention really planted my heels and figured out how world map events work, and I really do think they add a lot to the entire package even if it isn’t a totally needed element.

Once again massive massive shoutouts to Lowres who approached me to do this FEE3 clear. I probably wasn’t going to have an FEE3 post this year if he didn’t offer.

If you’re somehow reading this without watching his mini LTC first, uh, here’s the link:

7 Likes

This hack is fun to play even if it can be too big brain for me sometimes lmao

I love the effort on trying to make it as close to FE6 visually as possible. I’m sure most people won’t catch every change made to reflect this, but that’s just the beauty of how seamless it is.

1 Like

Update Time!

It’s been awhile since FEE3 2023 but We’ve got 19 chapters done all with complete writing (17 gameplay and 2 interludes).

Also features a talk conversation per map between our bard and dancer train!
Usually just for flavor to add onto the world of Elibe.

Some fun screenshots

[Get the patch here!] (Ballad of the Bard Releases - Google Drive)

13 Likes

woah is that elffin from fire emblem heroes?!

1 Like

Been a LONG 48 hours but got a few minor tweaks, mostly thanks to Alexmanperson noticing enough quick fixable errors that I’d like to throw this into an update already.

Also I’ve realized to finally make the link to the patch a folder in Drive so that every time I update the patch it doesnt set me back down to zero clicks…

3 Likes

no way roy is finally in the hack???

1 Like

who

2 Likes