Endgame V1.0
This hack is designed around the idea of creating a hack’s final chapter, without actually making the rest of the hack. Players are thrust into a complex situation, both in terms of narrative stakes and options available in gameplay, and slowly come to understand the situation through a litany of supports, and their own playthrough.
I’d recommend playing easy or normal for a first playthrough, as the number of mechanics in the game is initially overwhelming, and especially so if you’re playing on difficult.
Story
Deposed princess of Signay, Petrina, and Dreythan commoner-turned military-commander, Irimias, launch a dual-assault upon the castle of Lusca. Through this final push, they attempt to defeat the ambitious queen of Lusca, Deva, as well as the God which supports her from the shadows. There actions here will drastically alter the fate of the island of Kasseir.
Mechanics
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Each unit has a special ability. This ranges from changing their stats, changing their class, changing enemy classes, gambling, summoning, condition-setting, and more!
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You always have access to a shop, which allows you to buy basic amenities, and a forge, which will get you randomized weaponry.
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All weapons have infinite durability and don’t give wExp, meaning weapon ranks are locked. Most weapons are rebalanced, and many new weapons are added. This includes a dagger weapon for the Assassin class, and multiple fist weapons for certain classes.
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The weapon triangle is rebalanced, making it stronger as well as more beneficial to the attacker. There is also an advantage added to bows over tomes, and fists over bows.
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There are a total of 29 supports, fully written, which are very important for both narrative and gameplay purposes. The bonuses they give are strong, and you can have as many B supports as you want, though only one A support. Note that all the supports are available to be read through the support viewer if one so desires.
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Many randomized elements incentivize adaptability and replayability.
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The guide is updated and in-depth, elaborating on all you might need to know.
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Note that though it is only one chapter, it is a pretty long chapter. Also, you can only get a game-over if Petrina or Irimias dies, so if another unit dies, you can carry on and still try to win.
Secrets (Spoilers)
If you defeat the bosses in chambers 1 and 9 before turn 8, the character XX will survive the cutscene which would normally kill him, and turn into a recruitable green unit. Talk with Petrina or Irimias to recruit. This talk conversation will also grant Petrina/Irimias with Paragon as a reward.
There are three endings.
The normal ending happens under most circumstances.
Secret Ending #1 is obtained if Petrina and Irimias have an A support when you kill the final boss.
Secret Ending #2 is obtained if XX is alive when you kill the final boss, as long as Petrina and Irimias don’t have an A support.
These endings only change the final dialogue scene, so don’t feel like you have to go out of your way to encounter them.There is a secret triangle attack available between three characters of similar disposition. It is very hard to get naturally, but not impossible.
Old Versions
Endgame V -1.0 - This is the version I submitted for the LEIF competition. As that competition was timed, and I ran out of time, I submitted a version which was still very rough. I post this here for posterity, but I would really not recommend playing this version over the regular one.
Credits
ANIMATIONS
[FE8 Eirika-Reskin] T2 Eirika Unmounted [F] by Redbean
Animation by RedBean.
[Custom Polearm] Sergeant [F]
Spud, Leolink, Iscaneous, Nuramon.
Female Version by ドラドラゴ (Dora Drago). Axe and Handaxe animation by Itranc. Removed white pixels from face by Itranc.
[General-Reskin] Shield v2 +Cape [U]
Shield General by TheBlindArcher, DerTheVaporeon, Nuramon.
(Not sure which of the three above did what)
Sword (Magic Flash) by The_Big_Dededester. Magic by DerTheVaporeon. Magic Axe animations UltraFenix. Staff by SaintRubenio. Bow and Unarmed (No Shield) by tatata.
[Paladin-Variant] [M] SALVAGED Vanilla
Original Paladin: Team SALVAGED
Female Variant: Team SALVAGED, Leo_link, Flasuban, The_Big_Dededester
Bow Animation: Obsidian Daddy
Magic and Staff: CelestiaHeart
Note: This animation uses the SALVAGED based design but uses vanilla motions.
[FE8 Ephraim-Base] T2 Vanilla +Weapons [M]
Vanilla animation by IS.
Sword (Eirika Motion) by Belle, St jack.
Sword by eCut, Skitty.
Axe by Belle, St jack.
Handaxe by Belle, St jack.
Bow by Belle, St jack.
Staff by Fates-Blade.
Blue Gem edit by UltraFenix.
Unarmed (Mount only) by tatata.
[FE8Eirika-Base]T2Vanilla+Weapons[F]
Repalette by Teraspark.
Knife by ShadowAllyX
Big thanks to Toji Magia for the edits.
Unarmed (Mount only) by tatata.
[Paladin-Variant] [F] SALVAGED Vanilla
Original Paladin: Team SALVAGED
Female Variant: Team SALVAGED, Leo_link, Flasuban, The_Big_Dededester
Bow Animation: Obsidian Daddy
Magic and Staff: CelestiaHeart
Note: This animation uses the SALVAGED based design but uses vanilla motions.
[Marshall] FE10-Style [U] by Nuramon
Stills and animations by Nuramon.
Big Handaxe animation by UltraFenix.
Magic and Staff animation by UltraFenix.
[Paladin-Custom] [U] Gold Knight v2 by Nuramon
Still and animation by Nuramon.
Reshaded armor HyperGammaSpaces (HGS).
[FE7 Hector-Variant] T2 Harbinger [U] by Nuramon
Original Harbinger by Nuramon.
Special credit to Linkain Arakeist for the magical orb.
Female variant by Mycahel.
Fixes by JJ09.
Staff by GabrielKnight, scripted by ZoramineFae.
Magic (Thunder crit) by Mycahel and ported by Seliost1.
[T3.1 Bishop] Patriarch [M] by MrNight48
Made by MrNight48.
Looping cape and crit animations fixed by DerTheVaporeon.
Made for the fangame FE7 Chaos Mode.
[T3.1 Bishop] Matriarch [F] by MrNight48
Made by MrNight48.
Looping cape and crit animations fixed by DerTheVaporeon.
Alt Crit by 7743.
Made for the fangame FE7 Chaos Mode.
[Brawler] Strong Guy (Bald) [M]
Original Animation by TytheBub.
Bald Edit Made by: ShadowAllyX.
[T2 Summoner-Base] Vanilla +Axes [M]
Vanilla animation by IS.
Axe and handaxe by Spud, TBA.
Fixes to the magic animation(???) by Eldritch Abomination.
Skeleton Bow summon by Jotari.
[FE13-Custom] [M] War Monk by DerTheVaporeon
DerTheVaporeon, Pikmin1211
[WL Reskin] [U] Dragoon Rider by Nuramon
Animation by Mycahel, Nuramon.
No-Bounce animations by The_Big_Dededester.
Note that the concept of this animation is based off Mercenary Lord’s ‘Dragoon’ animation in the T2 Lancer section.
[T3 Custom] Archsage [M] by Nuramon
Still and Animation by Nuramon.
Boots by Plant Academy.
Swirl vfx by Dachi.
Orb vfx by Steaming Tofu.
Optional sound effects by Melledoneus.
[Peg T3 Base] [F] Seraph Knight Repal
Animation by Dinar.
Repal by 7743.
Staff and Magic animations by darkjaden (based on Camus Regan’s Dark Flier animation).
[Misc-Supplier] [F] Repalled + Weapons by JonoTheRed, DatonDemand
Bow by DATonDemand.
Lance by JonoTheRed
Refresh by JonoTheRed
Scripting by Sable Mage
[Sniper-Reskin] AS Runa [F]
Original animation by IS.
Sniper F Quiver by Nuramon.
Runa Edit by NamelessX.
Magic Attack by NamelessX.
[Assassin-Base] Jaffar Vanilla +Weapons [M]
Sword and Unarmed Vanilla animations by IS.
Sword Alt by DerTheVaporeon.
Sword Fixed and Unarmed Fixed by Glenwing.
Jojo-Jaffar and Knife Alt by DerTheVaporeon.
Knife by JJ09.
Bow by Andy and SD9K.
Sword Fix/Knife Combo by Pushwall, Glenwing, Jj09.
Lyn-Bow by BatimaTheBat.
Magic by Seliost1.
[Custom Magi] [F] Witch Rinea (Vestal) by Nuramon
Base witch animation by HyperGammaSpaces (HGS). Still and reskin by Nuramon.
[WK Base] [U] Vanilla
Vanilla animation by IS. Sword by Lord_Tweed. Axe and Handaxe by St Jack. Bow by ltranc.
Magic by SaintRubenio. Unarmed (Mount only) by tatata. This edit uses the vanilla color and equalizes the color palettes for all the animations.
[Monster-Custom] [U] Phantom by TBA
Made by TheBlindArcher. Improvements and scripting by Arch, Skitty, Temp.
[Assassin-Base] Jaffar Vanilla +Weapons [M]
Sword and Unarmed Vanilla animations by IS. Sword Alt by DerTheVaporeon.
Sword Fixed and Unarmed Fixed by Glenwing. Jojo-Jaffar and Knife Alt by DerTheVaporeon.
Knife by JJ09. Bow by Andy and SD9K. Sword Fix/Knife Combo by Pushwall, Glenwing, Jj09.
Lyn-Bow by BatimaTheBat. Magic by Seliost1.
[T3.1 Sage] [F] High Magus by MrNight48
Made by MrNight48. Looping cape and crit animations fixed by DerTheVaporeon.
Made for the fangame FE7 Chaos Mode.
PORTRAITS
{MeatofJustice} F2E OC 7
{Nickt} Kain
Cyclops {L95} [F2E]
Cyclops (recolor) {L95, Alexsplode} [F2E]
Armour (Version 2) {SSHX} [F2E]
{DATonDemand, UltraFenix, OBS, Lenh, EA} OC Kafka (Color 3)
{Zelkami, Armory} Shadow (Formatted)
{Zwelix} OC 1
Liz and the Blue Bird, Mizore {Tobiki}
{RandomWizard} Bard Lady [F2E]
{monk-han} Witch Lord (Version 1) [F2E]
{FreeFall} Archer Guy 3
{CobyTheGoober} Ace
Kyle (Beta version) {JeyTheCount} [F2E]
Green Cav {claire45} [F2E]
{CaringCarrot} Enemy Lord [F2E]
{AmBrosiac} OC Yuto
{SirNicee} F2E OC 10
{Kanna} [F2E] OC 3
JiroPaiPai - Firatate the Executioner
Rhys v2 (Quotedotlass, Electric Serge)
RandomWizard F2E 5
Glass (Older) {SaintRubenio}
{Epicer} [F2E] OC Pegasus Knight
Lilina (Older) {JeyTheCount}
{MeatofJustice} F2E OC 18
Squill_Priest
CanDy, Blade - Cleric Girl
{Ghostblade913} Eirene General
AmBrosiac - Valentyn
MAP SPRITES
Paladin (M) v2 Lance {Pikmin}-stand
Paladin (M) v2 Lance {Pikmin}-walk
High Magus (F) {Unknown}-stand
High Magus (F) {Unknown}-walk
Ghost (U) 16x16 {Eldritch Abomination}-stand
Ghost (U) {Eldritch Abomination}-walk
Sage (F) Battle Sage Sword {Leif, L95}-stand
Sage (F) Battle Sage Sword {Leif, L95, Hanakko}-walk
Master Knight (M) Lance {Unknown}-stand
Master Knight (M) Lance {Unknown}-walk
Master Knight (F) Lance {Unknown}-stand
Master Knight (F) Lance {Unknown}-walk
King (U) Bulwark Lance {blood}-stand
King (U) Bulwark Lance {blood}-walk
Sergeant (F) {Spud, Dora Drago}-stand
Sergeant (F) {Spud, Dora Drago}-walk
Sniper (F) {ArcherBias}-stand
Sniper (F) {ArcherBias}-walk
Marshall (U) Axe {Nuramon}-stand
Marshall (U) Axe {Nuramon}-walk
Paladin (F) Revision Sword {Permafrost}-stand
Paladin (F) Revision Sword {Permafrost}-walk
Wyvern Lord (M) Helmless Axe {flasuban}-stand
Wyvern Lord (M) Helmless Axe {flasuban}-walk
Tactician (U) {IS}-stand
Tactician (U) {IS}-walk
Supplier v2 (F) Unarmed {N426}-stand
Supplier v2 (F) Unarmed {N426}-walk
Great Lord (M) Hector-Harbinger {SD9K}-stand
Great Lord (M) Hector-Harbinger {SD9K}-walk
Sage (M) FE2 (Leif, MeatofJustice)-stand
Sage (M) FE2 (Leif, MeatofJustice)-walk
Pegasi (F) T1 Sword (Flasuban)-stand
Pegasi (F) T1 Sword (Flasuban)-walk
Gold Knight (M) Axe {Pikmin, Der}-stand
Gold Knight (M) Axe {Pikmin, Der}-walk
Patriarch (M) {Unknown}-stand
Patriarch (M) {Unknown}-walk
Berserker (M) Magic {ZoramineFae}-stand
Berserker (M) Magic {ZoramineFae}-walk
War Monk (M) Axe {Der}-stand
War Monk (M) Axe {Der}-walk
CLASS CARDS
Sage (F) Magic {L95}
Paladin (M) SALVAGED Sword {Shtick, SALVAGED}
Summoner (F) {Samirplayz}
Sage FE7-8 Style (M) Magic {UltraFenix, RobertFPY}
Assassin (M) Dual-Swords {Scraiza, Sword of HaE}
Sniper (F) Long Hair - Alt Bow {flasuban, L95, UltraFenix}
Berserker (M) Unarmed {ZoramineFae}
General Shield (U) Lance {Pushwall, SamirPlayz}
King (U) T2 Style v2 {Huichelaar, Seal, Der, Mobile21}
Paladin (F) SALVAGED Sword {Shtick, SALVAGED}
Gold Knight (U) Lance {Nuramon}
Wyvern Lord (U) Axe {flasuban}
Falcoknight (F) Sword {Flasuban, ArcaneEli}
War Monk (M) {Der}
Sergeant (F) {Spud, Rasdel, Pushwall}
Supplier (M) Potion {N426}
MAPPING
ZoramineFae
ITEM ICONS
{Lisandra Brave} (FE5 Recolor) Thief
{Zarg} Staff 27 [F2E]
{LordGlenn} [Ward]
{Zarg} [Torch] [F2E]
{Seal} (SacredWar) Silence
{XVI} Heaven’s Gate
{Zelix} FE13 Glass Axe
{Beansy} Sharp Claw [F2E]
{Beansy} Gilded Claw [F2E]
{EldritchA, Indogutsu Tenbuki} (Tactics Ogre) [Fist]
{Batima} Grima’s Truth
{Batima} Glower
{Kyrads} Munio Alt 2 [F2E]
{Zarg} Dark 10 [F2E]
{SN_Ivan} Shine
{LordGlenn} Light 8
{Ereshkigal} Unique Light 2
{Leif} Light 5
{Zelix} FE14 Emblem
{Snakey1} Dark 5 [F2E]
{Topazlight} ‘Shock’ (Eckesachs wave)
{Celice} [Divine]
{Ereshkigal} Thunder S
{Ereshkigal} Unique Air 6
{Thunder Mage} Anima 3
{Ereshkigal} Air B
{Ereshkigal} Air A
{Leif} Thunder 2
{Zarg} Slim [Compact] Axe [F2E]
{LordGlenn} (FE11 Regalia) Gradivus V1
{LordGlenn} (ArchaneaIconProject) Dragonpike (Deen)
{Zelix} SteelLance
{AtelierLabs} Trident [F2E]
{FuriousHaunter} Silver Dagger [F2E]
{Ereshkigal} C Rank Other [Barrier]
{Zarg} Staff 20 [F2E]
{Zane} [Meisterbogen] [F2E]
{Celice} [Short Bow]
{2WB} (Vanilla + Blitz) Murgleis
{SN_Ivan} Iron Longbow (Radiant Dawn)
{Zarg} Bow 17 [F2E]
{Zarg} Bow 21 [F2E]
{Tactics Ogre LUCT, EldritchAbo, serebii01} Fist 3
MUSIC
FE06 - Arena Battle (Alice)
FE16-Paths That Will Never Cross(Azula)
FE07 - Arena (Tristan Hollow)
FE07 - Strike! (Alice)
FE9-AgainstTheBlackKnight(whattheshmitty)
FE06-Shaman in the Dark(Alice)
FE10-The Devoted(SaXor the Nobody)
FE12-Tearing Shadows (Azula)
FE11 - Trouble! (Azula)
FE7-Rise to the Challenge(Alice)
FE7-Campaign of Fire-Introless(Alice)
PATCHES
7743 - a lot (skillsystems)
Patch Name:AnimNumbers Damage pop-up in battle anime 20220205(Installer)
Huichelaar
AoE Area of Effect(Installer) @FE8U
Author / Source:Vesly
Call the store from event @FE8U
Author / Source:7743
AutoGenLeftOAM Reduce capacity by dynamically creating LeftToRightOAM. @FE8U
Author / Source:7743
Unique Battle Music Per Unit 20200603(Installer) @FE8U
Author / Source:7743
Fix CG Fade Glitch @FE8U
Author / Source:Port:7743
Change increases support level continuously even with one map_ex(Install) @FE8U
Author / Source:7743
Convert Chapter Titles to Text_ver2.1 Support Lat1(Install) @FE8U
Author / Source:circleseverywhere,7743,gamma
Continue Battle BGM Between Map and Combat 20220321 @FE8U
Author / Source:7743
Fixed critcal from appearing in excess of 100% @FE8U
Author / Source:Contro
Map Danger Zone (Select: Toggle) @FE8U
Author / Source:circleseverywhere
DecideWhetherToFillAiDangerMap @FE8U
Author / Source:Vesly
Draw attack effect on map animation when battle animation off(Installer) @FE8U
Author / Source:Vesly
drumfix @FE8U
Author / Source:circleseverywhere
Remove Enemy Control Glitch @FE8U
Author / Source:Brendor Compatability:7743
Display Escape menu @FE8U
Author / Source:7743
Add Event: Split Menu 20230401 @FE8U
Author / Source:Stan,circleseverywhere
Add Event: Call Supply 20191022 @FE8U
Author / Source:7743
Add Event: Make the unit bad status @FE8U
Author / Source:7743
AddEvent: Get Unit Status @FE8U
Author / Source:7743
AddEvent: Set Unit Status @FE8U
Author / Source:7743
Set All Unit Status in specific coord @FE8U
Author / Source:7743
Add Event: Lose Item(All units and transporters) @FE8U
Author / Source:Kaito Port:7743
Add Event: GetGameOption,SetGameOption @FE8U
Author / Source:7743
Add Event: GetSupportLevel, SetSupportLevel, ClearSupportLevel 20220520 @FE8U
Author / Source:7743
Add Event: SilentGiveGold @FE8U
Author / Source:7743
Display and recover the effect when using the item @FE8U
Author / Source:7743
Exclude buff states from terrain recovery @FE8U
ExModularSave @FE8U
Author / Source:Stan
ExModularSave with Supply 200 ver20220401 @FE8U
Author / Source:Stan
FE8-Battle Stats with Anims Off ver2 @FE8U
Author / Source:Vesly
Attack and capture enemies with reduced speed like FE5(Tequila Version) @FE8U
Author / Source:Tequila
Rogue Robbery @FE8U
Author / Source:Tequila
Add Event: Set Unit State Conditions (UNCM) @FE8U
Author / Source:Tequila
Enable Locked Weapon Prf constraints on staffs and items as well. @FE8U
Author / Source:7734 Originally by Tequila, jjl2357
48command_hack @FE8U
Author / Source:Hextator Compatability:7743
01command_hack @FE8U
Author / Source:Hextator Compatability:7743
Anti-Huffman @FE8U
Author / Source:Hextator Compatability:7743
FillAIDangerMap Efficiency Fix 20220712 @FE8U
Author / Source:7743 / Orignal: HyperGammaSpaces
fix_lz77decompress @FE8U
Author / Source:Tequila
If flag 0x 26 is off, Change color of the menu. @FE8U
Author / Source:7743
Use HandAxs motion as generic motion for throwing axes @FE8U
Author / Source:7743
HPBars_simple @FE8U
Author / Source:Circles and Zane
HPBars_with_warnings Cache @FE8U
Author / Source:Circles with additions by Tequila
m4a hq mixer @FE8U
Author / Source:ipatix
Magic Sword Rework(Installer) @FE8U
Author / Source:Sme
Set the recovery amount of multiple heal staff(Installer) @FE8U
Author / Source:7743
NarrowFont @FE8U
Author / Source:Scraiza
NegateDef: Flexible settings for penetrate weapons (Installer) @FE8U
Author / Source:NegateDefHack / Original: Vesly
Switch the death Quote for each unit who is killer @FE8U
Author / Source:7743
Expanded the setting of the ring effect used by dancers.(Installer) @FE8U
Author / Source:7743
Execute event script instead of support conversation(Install) @FE8U
Author / Source:7743
Change Max HP limit to use set in class editor @FE8U
Author / Source:7743
Guide Event(Shinan)@EA Patch (Installer) @FE8U
Author / Source:Program
DurabilityBasedItemEvent @FE8U
Skill SkillSystems 20220703 @FE8U
Author / Source:Credits:
Circleseverywhere
Monkeybard & Black Mage for most of the skill icons; Blaze for Stances skill icons
Tequila, Rossendale, StanH, Leonarth, Teraspark, sd9k, Kao, blademaster, Snakey1 for skills
Primefusion for the test map
SOUND_NIMAP2(Native Instrument Map) @FE8U
Author / Source:Alusq
Stairs 20191031 @FE8U
Author / Source:Snakey1
UnitActionRework @FE8U
Author / Source:Stan
Special Event for each unit 20200508(Installer) @FE8U
Author / Source:7743
Support conversations room unlock. @FE8U
Author / Source:7743
Text speed for Support Viewer room @FE8U
Author / Source: SageMatthis/EgalLau37
Skip Opening Class Roll Intro @FE8U
Toggle New Game Text @FE8U
Author / Source:circleseverywhere
Skip:Opening(OPENING_CUT) @FE8U
Game Opening Demo @FE8U
Author / Source:Fati
ExtraMenu Support Room BGM @FE8U
Support Room BGM @FE8U
Prevent Freeze For Event 0x3B. @FE8U
Author / Source:7743
Prevent Freeze For Event 0x38. @FE8U
Author / Source:7743
Prevent Freeze For Unit State Event 0x34. @FE8U
Author / Source:7743
Prevent Freeze For Get Unit State Event 0x33. @FE8U
Author / Source:7743
Prevent Freeze For Camera Event 0x26. @FE8U
Author / Source:7743
Remove Pierce Glitch @FE8U
Author / Source:Brendor
WeaponLockArray SkillSystems @FE8U
Author / Source:vennou
Sound Room 100% Unlocked @FE8U
Author / Source:Transplant:7743
Weapon S Value of Bonus Item 1 Value @FE8U
Weapon S Value of Bonus Item 2 Value @FE8U
The number of seconds to wait when bad status damage in a map animation @FE8U
Author / Source:7743
Supply Unlock Prologue and Chapter 1 @FE8U
Extend Item Icon List Length @FE8U
Author / Source:aera
Skip World Map Fix (Disable Skirmishes & World Map) @FE8U
Fixed sound of the Sword of the seal @FE8U
Author / Source:Source: From aera’s data
Max Range For Support Gain @FE8U
Modify S-Rank Limits @FE8U
Author / Source:Tequila
Remove the Round delay in map battle to speed it up @FE8U
Author / Source:7743
Remove the delay at the start of map battle to speed it up. @FE8U
Author / Source:7743
Maximum blur width of poison damage @FE8U
Minimum Poison Damage @FE8U
Makes some windows semitransparent @FE8U
Author / Source:circleseverywhere
Make attacks at 2-15 range not use long-range anims by default @FE8U
Author / Source:sme
Fix_GenerateBestMovementScript Move Glitch @FE8U
Author / Source:7743
Gain Support At Various Ranges @FE8U
Author / Source:Venno
Fixes the world map chapter ID being loaded instead of the actual chapter ID @FE8U
Fixed sound of Aircalibur @FE8U
Author / Source:Source: From aera’s data
Fixed glitch by mixing Magic Seals and Magic Weapons @FE8U
Author / Source:7743
Fix proc names not being cleared @FE8U
Author / Source:stan
Fix CAM1/CAMERA2 going out of bounds @FE8U
Author / Source:Stan
Fimbulvetr Glitch Fix @FE8U
Author / Source:7743
Faster status screen @FE8U
Author / Source:Contro
Lost weight when stealing and make it faster. @FE8U
Author / Source:7743
effective damage multiplier 2x @FE8U
Author / Source:krib
Don’t draw portrait on item select menu if unit is generic @FE8U
Author / Source:hypergammaspaces
Display the bar quickly when getting experience points in map animation @FE8U
Author / Source:7743
Defeat EXP formula Base value 20 @FE8U
Change Lv bonus value to be given to the enemy’s promoted at normal difficulty @FE8U
Author / Source:7743
:Change Lv bonus value to be given to the enemy’s promoted at hard-mode difficulty @FE8U
Author / Source:7743
Change duration of bad status effects @FE8U
Author / Source:sme
Battle crit threshold @FE8U
Author / Source:GigaExcalibur
Autocursor Fix @FE8U
Author / Source:credit Venno
Faster Level Ups @FE8U
Author / Source:Tequila
Accelerate recovery motion @FE8U
Author / Source:7743
AnimaTriangle_WindList SkillSystem Version @FE8U
Author / Source:Snakey1
Accelerate poison damage motion(faster poison) @FE8U
Author / Source:Vesly
Accelerate MapAnim Sleep motion @FE8U
Author / Source:7743
Accelerate Got item popup @FE8U
Author / Source:Vesly
Accelerate Frames for AI to display targetting cursor @FE8U
Author / Source:Vesly
Modify Maximum Number Of Supports @FE8U
Author / Source:Brendor
Accelerate BattleAnim Sleep motion @FE8U
Author / Source:7743
The number of seconds to wait when bad status damage in a map animation @FE8U
Author / Source:7743
FortressResistance add Resistance(SkillSystems) @FE8U
:FortressResistance sub Pow(SkillSystems) @FE8U
FortressResistance add Resistance(SkillSystems) @FE8U
FortressDefense sub Pow(SkillSystems) @FE8U
FortressDefense add Defense(SkillSystems) @FE8U
SealSkill DebuffAmount(SkillSystems 20220226) @FE8U
:Critical damage coefficient(SkillSystems) @FE8U
Change Crit in Skill Wrath(SkillSystems) @FE8U
Author / Source:7743
Leadership Param Skillsystems Version @FE8U
Author / Source:Zeta
Life And Death Skill Minus Value(SkillSystems) @FE8U
Life And Death Skill Bonus Value(SkillSystems) @FE8U
FurySkill Statboost value(SkillSystems) @FE8U
FurySkill Damage value(SkillSystems) @FE8U
Focus_attacker’s crit(SkillSystems) @FE8U
Guide Event(Shinan)@EA Patch (Installer) @FE8U
Author / Source:Program
Simple setting of Sacred Weapons 2(Installer) @FE8U
Author / Source:7743
Expanded the setting of the ring effect used by dancers.(Installer) @FE8U
Author / Source:7743
Adjust Mode Coefficient Experience Gain @FE8U
Author / Source:Vennobennu
Level Cap Editor (Per Class - Requires Skill System Patch) @FE8U
Author / Source:SkillSystems Authors
Convert Chapter Titles to Text_ver2.1 Support Lat1(Edit) @FE8U
Author / Source:circleseverywhere,7743,gamma
Change support conversation to 5 people instead of 5 times(By Aera) @FE8U
Author / Source:aera
Fix CG Fade Glitch @FE8U
Author / Source:Port:7743
Unique Battle Music Per Unit 20200603(Editor) @FE8U
Author / Source:7743
Call the store from event @FE8U
Author / Source:7743
Add Event: SilentGiveItem @FE8U
Author / Source:7743
Steal with full inventory 20221006 @FE8U
Author / Source:Vesly
I pray this is everything, but who knows to be quite honest with you?
I tried to get it all!!







