[FE8][Complete] Bells of Byelen (24 Chapters)

Hey mate I think you should dl v1.4, I believe the version you are using is a test release for the eventual 2.0 overhaul. The test patch only runs to ch6. I’m not sure how compatible your current save will be with the older version as there are some net new assets like weapons, someone else may be able to offer insight but you can just give it a spin and see if it works.

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Yeah, as outlined in the post up above talking about the new version, anything in the Testing folder is not actually complete, so it’s stopped at Chapter 6 for now. If you want to play the less updated but complete version, then you should switch to 1.4 (saves aren’t compatible, though). If you do want to keep trucking along anyway, then you can use FEBuilder to remove the MNTS command at the end of Chapter 6’s events and replace it with MNC2 to Chapter 7. Nothing after Chapter 6 is tested with the new updates, though.

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Ooh i’ll try that out, thank you!!

really looking forward to this! good job so far!

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i’m waiting for V2 :slight_smile:

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It is. Cromans Revive can break the Weapon with enough Time and Luck and Killing Zeus is possible.

Clear Reward:
Sadly, there seems to be no Clear Reward.

How?:
This may be a Bug, but Dullahan doesnt Dissappear when Durability hits 0. You can still Revive.
Edit: Dullahan does NOT consume Durability when Resurrecting Cromar. If you choose to not engage Zeus, you can save more Durability (My Mistake for Attacking Zeus)

Also, Cromar Crit with Rapier and Mishs Demon Dagger Crit + Cleo Hammers deal enough Damage to Kill


Like many hacks i usually check out first chapter to see if i like a hack. I like the idea of mounted units being unmounted in indoors chapters and there are interesting skills too.

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Hey, everyone. Over the past few months, Ilmoro’s been working on a Spanish translation for Bells of Byelen (here’s their thread), and today, it’s finished! Huge thanks to them and their team of playtesters/proofreaders for making it happen. The Spanish translated UPS can also be accessed at the same link in the original post with all text translated, including supports. Hope people enjoy!

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Hello I have made it to Chapter 3 and my rampant kleptomania means I am already having issues with inventory space. When will I get the sweet sweet release of a convoy and prep screen. Help

10/10 would start salivating everytime I see an enemy with a weapon < 7 weight or boss less than Varga’s Con everyday

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As it happens, next chapter, lol. The early game inventory crunch is real though.

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Ah yesss YEEESSS. Convoy! Ahem right so a few chapters further in and gotta say I’m loving the general vibes. Though I must complain about Chapter 4. I go through all effort to capture the armor boss with my lovely buff boy Vargas and I don’t get to loot that sweet sweet Steel Lance, Javelin and Elixir before dumping him into the wilderness? For shame!!!

Honestly loved Chapter 5 once I realized the flying lords could actually wait on the water and dart n and out being almost invincible. Who needs HP lmao. Lowe certainly doesn’t! Great time letting him eat some fireballs and deleting an annoying enemy every turn.

Alas I have decided to back off a little on the looting, I’m sure mage girl can live with only two each of Fire and Thunder. Have managed to not have to buy anything from the Chapter store. Let’s see if Ch6 makes me break out the wallet.

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Hey want to report a really weird capturing bug in Chapter 12. Trying to Capture an enemy, but while battle forecast says I’m targetting him, the fight goes against the wall as the cursor shows (can’t change it) and afterwards I’m the proud owner…of a wall?


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Whew feel bad having my last post be a bug report so wanted to say absolutely loved this hack and had an amazing time playing it. Fatigue and EXP curve felt amazingly balanced together and I loved the cast enough being forced to use more was Aokay in my book. Main quibble was I felt a little nervous/pushed when it came to getting supports, GIVE ME MY PAIRED ENDINGS.

Gameplay wise a little sad to see you’re looking to reduce Build since having my whole army be absolute units was very very funny, but I get its definitely better from a gameplay perspective. Also capturing is not helping my magpie and hoarding tendencies at all. Legit spent time sweating over inventory slots in prep since I both wanted to load up on weapons but needed empty slots to loot. Nothing has ever made me miss convoys more. Would do absolutely degenerate stuff like loading up a thief before opening chests so I could offload stuff into Supply and end up net +1 inventory slot.

Love the characters, especially the main duo and the supporting cast is very fun. Tiberius grew on me once I got over him being slightly weenie Innes. I think the peak for me is still the initial “liberation” arc, but old tired widow manakete lady was boss too. I think it gets a bit wibbly near the end and some plot points/characters needed setup when there were weirdly…fillery plot beats, but eh I imagine a lot of that is Telephone Game joys.

10/10 would loot my bodies worth of staves, tomes and 1-2 ranged weapons again.

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Glad to hear you enjoyed it. I’ll definitely be speeding up support gain with 2.0, and with more chapters, it should be easier to get to A rank. Supply access should be slightly less constrained, too, though TBD on the exact solve there. Anyway, thanks for playing!

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Great hack. Right now I am in Ch. 18. Capture and Steal gameplay is great, all things in my case that I never play FE 5.

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I am in Chapter 20. For the dialogue I was thinking that Kwame was still playable even if is defeated. Well, no turning back on that one.

And I was reading the post and see that the game should show some map in the begining of the chapter? So far, no map was show and even if I still having fun with the hack, dont having a map difficult to see how the world is, how far we are getting. Maybe it was my version, idk.

The world map will be in a future update, not the current [COMPLETE] version.

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