Oh Hi, just a quick heads-up, I’m French so my VOD are in French too (but I can speak English if you wish to pass by !)
I can’t put links here (it’s not allowed I guess) so you can find it on Twitch at Draanek_tv
The first and only VOD for now is there (I plan to make and edited version for Youtube on Monday)
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That’s ok, I’m fine as long as I can see the gameplay haha
Ok, I don’t have Twitch so I’ll wait for the YouTube version then.
Intro says you have 31 chapters completed. Isnt that the whole game?
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I think it isn’t the whole game cause of gaidens, that are part of the chapter count while not being counted in game due to being called ch.x
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Hi, When I upgraded from 1.50 to 1.52, it seems like my Matthew lost his ability acquired lvl 5, which allows him to move through the ennemy, I guess it’s not normal, and is there a way to fix it ?
By The way, I’m at the chapter “A glimpse in time” and it’s been a pleasure to play the game ! Even though I regret playing on Lunatic mode a bit. I lost hope in doing it Iron Man style.
Also big gg for the prophecy ability and all the creativity of the game !
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Hello guys, is there any way to activate “turbo” in the Lex Talionis engine? Like in the gba emulator, for the enemy turn hehe.
Hello. I’m on chapter 8, and I’m getting like 4-5 exp at level 4(Dorcas) from killing an enemy on hard mode? Leveling is generally harder than I remember in the original, but sometimes I get basically no exp even though I’m pretty under leveled for chapter 8 and pretty much every enemy unit outranks my army. Don’t know if this is intentional or a bug, so figured I’d mention it.
Hello guys, where can I see a “resource” document with all the possible promotions? For planning ahead and XP distribution purposes
This looks incredible! Do you have a rough eta of the completion? I’ve never played a lex game, so im not sure of how long it takes compared to a romhack, is it faster, or easier?
glad to hear some feh voices and others
Dear beccarte.
Can you add in generic units.
You can check the size of the army and add in a complete nobody at the start of each chapter.
Considering the engine has no limit on characters I think it shouldn’t be that hard to create simple dummy characters.
And such a feature, even if it is just up to one unit per chapter post obtaining Merlinus could add some wiggle room for people playing poorly. Considering that each chapter has an own generic you could give each chapter a fitting generic. A defend map could give you a generic armor knight, a map with a ballista could give you a generic archer.
I can understand why this feature may seem not worth the effort and like pointless additional work but I still hope you consider this feature. (I am a big fan of playable generic units so I want to request it as this engine makes that easier than ever.)
And of course I could aid you if you want. Like I could make a list for the generic of each chapter if you don’t want to decide for yourself.