NOTE! This version is old. Find the new one here!
Version 0.2 Alpha of FE7Lex is now available! Get it here!
(Click the download button in the upper right.)
Note that saves from the previous FE7Lex release won’t work with this new version. This is due to the new features I added in this version.
The readme can be viewed separately here.
This release (version 0.2) contains all chapters up to and including “The Peddler Merlinus.” Some notable added features include:
-All characters now use voice clips in combat and in dialogue. These voices were sourced primarily from Fire Emblem: Heroes. Other sources were used for a minority of characters who have not been officially voiced. Voices can be disabled in the options menu for those who prefer to play without them. I cannot overstate the amount of work it took to implement this feature…
-Marcus and Lowen have new custom battle animations.
-The turnwheel can be enabled when starting a new game, but this is only available on the normal difficulty mode.
Features coming in the next update:
-More chapters
-Functional weathers (rain and fog)
-Supports
I am always interested in feedback, so feel free to chime in if you have suggestions. The original spiel describing FE7Lex is below:
FE7Lex is a conversion of Fire Emblem 7 into the Lex Talionis (LT) engine. For those who don’t know, LT is a Python-based fangame engine designed to replicate GBA FE gameplay with additional features. Note that knowledge of Python is not required to use LT. A link to LT is at the bottom of this post.
Some built-in features:
Native Skill Support
Threat Ranges
HP Meters
Fixed Growths Mode
Casual Mode
Text-editable Classes, Items, and Units
I have tried to mirror the experience of the original game as closely as possible. Thus, this base conversion will not incorporate skills, branching promotions, etc. I will leave those aspects for community modders to tweak to their liking. I am interested in all hearing suggestions or feedback from players!
I intend for FE7Lex to serve as a base for like-minded ROM hackers who enjoy FE7 but have been stymied at times by the shortage of resources and features for modding this ROM compared to FE8. I intend to continue adding chapters until the entire game is converted. Please be patient, however, as this is far from a trivial endeavor: everything must be imported and re-scripted by hand. I am basically playing through the FE7 ROM and re-creating it all using the LT engine. Larger chapters can take a couple evenings to complete in this manner. Once this conversion is complete in the future, I will announce further plans.