At 0x80290A6 we see
cmp r0, #0x3
Where r0 is the return call from a branch function that fetches the “Weapon Effect” of a weapon. This routine basically determines if you can double, and This will return false if this flag is set.
At 0x80290A6 we see
cmp r0, #0x3
Where r0 is the return call from a branch function that fetches the “Weapon Effect” of a weapon. This routine basically determines if you can double, and This will return false if this flag is set.