I think FE6 actually had this effect for a couple weapons but I might be wrong. I’d like to be able to attach an effect to the Fire Dragon that makes his weapon untradeable. I can already make it undroppable, but untradeable would be even better!
Edit: If someone makes an ASM effect, just give me a hardcode that attaches to the default weapon ID for flametongue.
I was about to say that one topic had a thing to disable trading, but then I realized it was FE8 and was just looking at phantoms (…and for the entire inventory instead of a certain item…)
Wait maybe if the thing that makes the trading menu is similar to the thing that draws the dancer menu then there might be a way to not show the items you don’t want to be able to be traded…
but now I’m just spouting theory until I can actually sit down and take a look at the trading menu routine
Yeah I can’t really prevent cheesing the final chapter entirely via the mine glitch (Short of character based trade disabling, which would actually be AWESOME) but if I can at least prevent the dragon from being able to lose his weapon, that’d be the optimal solution.