A while back I toyed around with the Main Menu Graphics and Palettes and noted them down.
The background is the same as in the status sheet and is located at 0x418E44 but uses the palette at 0x40F9A0. The palette for the spinning circle at the buttom ist at 0x40F9E0 but I haven’t looking for the graphic itself yet.
The graphic for the main menu is at 0x4120A0 and uses different palettes, one for the active cursor position and for the rest. I’m still missing the active one but the rest is at 0x413950.
The Resume Chapter Graphic at the top is the same as used before as well as the Play Time Window (0x4120A0) and uses the same palette (0x413950).
The Chapter Choices Graphic is at 0x417F4 and uses different Palettes as well. One for the active one of each mode and one for the inactive, which makes 6 different Palettes in total, but I guess the Eliwood mode is the palette most of us want to edit (Fire Shell says hi) the palettes of Eliwood Mode are at 0x3FE398 (active) and at 3FE378) (inactive).
The empty Chapter Slots uses two Palettes as well. One at 0xEFE31E (active) and at 0x3FE2F8 (inactive)
The Fonts uses different palettes as well but I was to lazy to search for them, Maybe I look for them another day.
- Hector Mode Palettes
- Lyn Mode Palettes
- Active Main Menu Palette
- Spinning Circle Graphic
0x418E44 - Background Graphic
0x40F9A0 - Background Palette
0x4120A0 - Main Menu Graphic
0x413950 - Main Menu Palette
0x40F9E0 - Spinning Circle Palette
0x4017F4 - Chapter Choice Graphic
0x3FE378 - Chapter Choice Palette
0x3FE398 - Chapter Choice (active) Palette
0x3FE31E - Empty Chapter Slot Palette
0x3FE2F8 - Empty Chapter Slot (active) Palette
If I’m missing something or someone notice an error in my documentation feel free to correct me.
EDIT: For editing the palette for Hector’s Route just change the palette index of the Chapter Choice. Index 2 is the active palette and 3 the inactive