The Innate Proficiency is perfectly implemented, and a test is scheduled this month.
wdym by test? Like a beta test? If so count me in!
牛逼 加油啊老铁
If all the text is on GitHub and it’s just a matter of copy and pasting it to insert it into the game, I’d love to help in the project translating someday!
Yes, it’s just an easy copy and paste. The problem here is that we are using the JP version and the font is needed for the ENGLISH version. Unfortunately, I have no idea how it works.
Sorry for being late. The Paralogues are done recently. We are working on icons right now. The rings, swords, and lances are done.
The world map is done.
This map looks amazing really good job people
This is so great!
大佬太强了!我可以腆着脸问你要一下你的素材吗qwq。我就打算自己做着玩绝不在网上传播或者商用。给大佬磕头:bowing_man:
The main map of Solanel is done.
Also, if you are interested in seeing how the gameplay was then check our demo video here:
GBA Engage Remake
Some updates: Solanel is done, we separate it into 5 parts. The title for each chapter is done. Alpha test is ongoing.
Some updates: Engage status of Alear with Marth
Somniel is completed, you can walk through it as you did in the original Engage.
Hope we can still name theme. PEPSI and Colgate need to be playable.
I am sorry if this is being a nuisance but I was wondering if you could help for the portraits anyways for engage if you can great if not that’s okay
This should be a list here of characters that are missing
Will this have unlimited weapon durability like in Engage?
Yes, it will be.
Some variations of Veyle.
Do you have someone doing the English translation yet? I would like to offer my services in translating. I don’t know how much help I would be, but I know the story of engage very well, and can rewrite sentences to make sense pretty well