I want you to check the meaning of the question.
Your question is that Map Hover Anime is displayed only until 0x61 Ranger?
This is because Map Hover Anime 0x62 is for null data.
Therefore, the list search was interrupted there.
This is because the next data of the Map Hover Anime data is the Magic Anime Effect, Repording that data results in extensive null data and FELint outputs a large number of errors, so the user protected function
The workaround is to put some data in Map Hover Anime 0x62.
- Go to Map Hover Anime and increase Count figures.
- Click the Reload button.
By doing this, you can see the data outside the automatically detected range.
Please select Map Hover Anime 0x62 and enter something appropriate data.
If FEBuilderGBA issues a warning saying writing outside the range, please ignore it now.
Because we know that this data is out of range.
(This warning is a protection function to prevent people who write data from corrupting the ROM by increasing Count without re-pointing.).
(This time I export 0x61 Ranger’s animation and imported it to 0x62).
After writing the data to Map Hover Anime 0x62, please close Map Hover Anime Form once and reopen it.
Since Map Hover Anime 0x62 has the correct value, it will be detected after that.