Creating a FE9: Path of Radiance Mod for Autonomous Unit Actions - Seeking Guidance on AI and Event Scripts

I’ve got an idea to create a mod for Fire Emblem: Path of Radiance that’ll give your units a bit more autonomy. Similar to AI Emblem 8, but for the land of Tellius. Think of it as letting your units make their own decisions when you’re not there to micromanage them.

The concept is simple: When you end your turn, any units you didn’t move will have their own AI take control.

So, I’m reaching out to you all for some help. If you’ve got any suggestions, resources, tutorials, or tools that could assist me in bringing this mod to life, I’d really appreciate it! And if you have any ideas to make this mod even better, feel free to share them.

Right now I’m currently trying to find the AI Files of the game.