Using Cripple to reduce an enemy’s CON below the requirements for their weapon doesn’t unequip the weapon like it does for players. Is this intentional?
Talk to him at Lachesis shrine, and again in the city d
Huh, thanks for the report. I’d load a previous save, or if you don’t have one turn on debug by setting debug=1 in the config.ini file in your saves folder.
Then, from the main menu, choose Extra > All Saves to load that previous save
What version of the game are you playing on? The most recent version on the google drive should have enemies respecting CON requirements.
Ah yeah I’m just using the web version if it’s been patched already don’t mind me sorry
Thanks for letting me know, sounds like I need to update the web version!
i been long time lurker here playing many project, making this account only to said that your game is amazing because your game give me the same feeling when i play FE4 and not many game able to do that so far is vision quest and morow golden country, its little bit sad there still no game with generation gameplay in project but in term of story and feel im glad there game like your game that give me the same feeling not to mention your game is semi open world. once again thank you and stay healthy.
Thank you very much! I’m really happy you enjoyed yourself.
I think multiple generations is a really cool idea too, it’s just so hard to do well! I’d love to give it a try one day though.
It’s okay, having this new kind of gameplay itself already set the game apart👍
He’s the red rogue in Port Hull, right? There’s no option for me to talk to him. Is there an additional requirement?
Try talking to him in Lachesis Shrine and Port Hull first
I already spoke to him in Lachesis Shrine. I cannot speak to him in Port Hull. There’s no “Talk” above his head.
Is there controller support for this game?
Yep! I believe @SP776 only ever plays it with controller lol
Oof okay, I’ll look into thus
Try speaking to him in Troy first
Okay, we looked into it and have no idea lmao. Neither of us have seen this, and looking at the code it should be impossible.
Try walking up to him and pressing A, to try and talk in order to see if it’s just a visual bug.
If not, go to config.ini and set debug=1
Then go back into the game in port hull and press A. In the debug menu, enter add_talk;Simon;Raymond
No idea how this is happening, sorry I can’t be of more help.
Hmmm. I’m using my ps4 controller on my laptop and usually it connects immediately with other LT games, but not this one.
Huh okay. SP uses Xbox, and I’ve never had a PlayStation controller myself, but I don’t think we changed anything in regards to controller functionality. Maybe try restarting your game/computer if you haven’t already?