So here’s the situation:
The chapter is a rout chapter. This works fine, the chapter goes to the end event.
It goes from a view of the map into a dialogue between the two characters, and that works too.
However, instead of just fading to black after their conversation is finished, it shows the map with the units on again.
Whichever unit defeated the last enemy blinks out of existence.
Then the map fades to black and goes to the save screen.
Is there a way to either:
A) Go straight to the save screen without showing the map again.
or
B) Have the character who acted last not blink out of existence from the map, and have it cut to black from the map.