Can someone help me with Script writing

#1

Hello, I’m trying to mod my copy of Fire Emblem: Blazing Blade. Nothing too big just yet just testing some things out, namely replacing Erk with my own character. The problem is I’m not too good with animation scriptwriting or coding in general. I’ve been trying my damndest to do it on my own with the help of the Ultimate Tutorial since it provides a script template. I’ve made some progress, but I’m unsure of my work and I thought it would be nice if someone could double-check my work to make sure I’m doing it right, and if not tell me what I’m doing wrong.

Here is the Script as of right now:

/// - Mode 1

C03 -

C07 -

3 p- standing.png

/// - Attack Frames

1 p- attack1.png
1 p- attack2.png
1 p- attack3.png
1 p- attack4.png
1 p- attack5.png
1 p- attack6.png
1 p- attack7.png
1 p- attack8.png
1 p- attack9.png
1 p- attack10.png
1 p- attack11.png

C04

C1A

C1F

/// - Frames after hitting but before stopping to wait for HP depletion

1 p- attack12.png
1 p- attack13.png
1 p- attack14.png
1 p- attack15.png

C01

/// - RETURN TO BASE

1 p- attack16.png
1 p- attack17.png
1 p- attack18.png
1 p- attack19.png
1 p- attack20.png
1 p- attack21.png
1 p- attack22.png
1 p- attack23.png

3 p- standing.png

C06

C0D


/// - Mode 3

C03 -

C07 -

3  p- standing.png

/// - Critical Frames

1 p- crit1.png
1 p- crit2.png
1 p- crit3.png
1 p- crit4.png
1 p- crit5.png
1 p- crit6.png
1 p- crit7.png
1 p- crit8.png
1 p- crit9.png
1 p- crit10.png
1 p- crit11.png
1 p- attack1.png
1 p- attack2.png
1 p- attack3.png
1 p- attack4.png
1 p- attack5.png
1 p- attack6.png
1 p- attack7.png
1 p- attack8.png
1 p- attack9.png
1 p- attack10.png
1 p- attack11.png

C04

C08

C1F

/// - Frames after hitting but before stopping to wait for HP depletion
1 p- attack12.png
1 p- attack13.png
1 p- attack14.png
1 p- attack15.png

C01

/// - RETURN TO BASE

1 p- attack16.png
1 p- attack17.png
1 p- attack18.png
1 p- attack19.png
1 p- attack20.png
1 p- attack21.png
1 p- attack22.png
1 p- attack23.png

3  p- standing.png

C06

C0D

~~~ - Mode 5

C03 -

C07 -

5  p- standing.PNG

C05

4  p- standing.PNG

C01

4  p- standing.PNG

C06

3  p- standing.png

C0D

~~~ - Mode 6

C03 -

C07 -

5  p- standing.PNG

C05

4  p- standing.PNG

C01

4  p- standing.PNG

C06

3  p- standing.png

C0D

~~~ - Mode 7

C02

2  p- standing.PNG

C0E

3  p- standing.PNG

C01

2  p- standing.PNG

C06

2  p- standing.png

C0D

~~~ - Mode 8

C02

2  p- standing.PNG

C0E

3  p- standing.PNG

C01

2  p- standing.PNG

C06

2  p- standing.png

C0D

~~~ - Mode 9

3 p- standing.png

C01 -

~~~ - Mode 10

3 p- standing.png

C01 -

~~~ - Mode 11

3 p- standing.png

C01 -

~~~ - Mode 12

C03 -

C07 -

3  p- standing.png

/// - Attack-That-Will-Miss Frames

C04

C1F

/// - Frames after hitting but before stopping to wait for HP depletion

C01

/// - RETURN TO BASE

3  p- standing.png

C06

C0D

~~~ - End Animation Data
#2

I don’t really know anything about scripting but I can direct you to FEBuilder and MarkyJoe’s FEBuilder tutorial if you want if you’re not using that already. The Ultimate Tutorial is somewhat outdated these days.

#3

That sounds great! I’ve been using FEditor so I think you may be right about trying to follow an outdated guide.