Hey all! I’m gauging interest for a community-based project. Essentially the premise is to have a base buildfile to work from so that projects can jump right into making maps and events instead of having to spend time setting up standard patches (QoL, Skill System, etc), adding common community graphics / classes / items, and so on.
In addition it would have every major tool available with examples of how they are used, samples for how to insert mugs, music, tilesets, etc, and sample events for common events such as recruiting characters, moving characters on the map, dialogue, cutscene battles, etc.
- Yes, but do not include new classes / items / etc
- No, too much variance on a per project basis
- No, would not be used
- No, skill system / ccb already exists as a base
- No, other
Okay guys, the poll results are pretty clear with 88% YES and about 2/3 of that wanting new community assets included.
Moving forwards I want to have a community decision about what exactly does and doesn’t get included. Let me know what tools, graphics, patches, etc you think should be included. I’ll keep a running list so that we don’t get duplicate suggestions.
Here is that.
Let me know any credits I’m missing / that are incorrect, please.