I’d like to request an asm that checks if the range visible to the player in FoW is a certain distance. Contact me if you would like any details or possible compensation.
I would do this if I had the time and didn’t feel like not hacking :(. Sorry, might pop up some day. Also if there was documentation on where the vision distance is.
that’s easy enough to do
the FoW vision is at 0x202BC05
so it’d be like
ldrb r1, [r1]
cmp r1, #@whatever the number is