Another FE8 PME (Submissions open!)

I’ve been seeing a few PME topics around here, and I figured this would be a good way to get back into FE hacking - took a pretty long break and needed something simple to get back into working on my personal projects.

Was planning on taking a few patches in for this as well - S/M split, and probably SkillSystems (just the FEBuilder latest patch one, I’m not too experienced with making custom builds for that.) I’ll be adding a spreadsheet with some growth changes/etc. that I was planning to use as a starting off-point, with the list of skills in the system in case you’re not familiar with the base engine.

Planned features:

Strength/Magic split

(please make sure to submit both str/mag growths if you’re planning on submitting a character, be funny and make a merc with 50% magic growth, the only thing stopping you is a tier list of this game putting that in the “well…” tier)

Skills

Nothing too unbalanced, this game will need to be playtested at some point

Anyways, if you’d like to contribute a character, it’d be easiest for me if you filled out this template - hopefully this can get some traction!

Template

Unit details
Name:
Description:
Affinity:
Replacing character:
I’m intending on only doing Eirika’s route, at least to start - and listing more characters to replace in case the first is taken would make it easier to fit in if I haven’t edited the main post yet.
Class:
No monster classes please, and try and replace a promoted character with another promoted one, as well as unpromoted with unpromoted.
Portrait:

Unit stats
HP Growth:
STR Growth:
SKL Growth:
SPD Growth:
DEF Growth:
RES Growth:
LUK Growth:
MAG Growth:
Personal skill:
(Keep the growth total something close to 300, 350 at most)

Inventory
Inventory slot 1:
Inventory slot 2:
Inventory slot 3:
Inventory slot 4:
I’d suggest keeping this around 2000G’s worth of items, just to keep things balanced.

Stuff with the lords

I don’t actually have lords in mind, so if you’re submitting a lord replacement, feel free to be a bit more detailed with skills/weapons/stats and such.

Characters taken

Playable characters
Eirika
Ephraim
Seth
Franz
Gilliam
Vanessa
Moulder
Ross
Garcia
Neimi
Artur
Lute
Natasha
Joshua
Orson
Forde
Kyle
Tana
Amelia
Innes
Gerik
L’Arachel
Dozla
Saleh
Ewan
Rennac
Duessel
Syrene

Bosses and major NPCs
Breguet
Bone
Ch. 4 Entombed
Novala
Tirado
Binks
Ch. 11a Wight
Aias
Carlyle
Caellach
Riev
Gheb
Ismaire

I’m also open to changing pretty much anything besides messing with items too much and the world map, so don’t be afraid to submit maps/changes to NPCs/bosses/etc.

Limit to one submission per day, by the way.

Spreadsheet

4 Likes

Name: Gazak
Description: A Nohrian bandit
Affinity: Fire
Replacing character:
Orson
Class: Berserker
Portrait:
Gazak
Credit goes to @Matthieu for the portrait

Unit stats
HP Growth: 50%
STR Growth: 90%
SKL Growth: 30%
SPD Growth: 50%
DEF Growth: 30%
RES Growth: 50%
LUK Growth: 50%
Personal skill: Pavise
(Keep the growth total something close to 300, 350 at most)

Inventory
Killer Axe
Hand Axe
Steel Axe
Vulnerary

Also the Remnant enemy’s faction in Chapter 16 Ruled by Madness is changed to the Bandits enemy’s faction instead.

1 Like

Also what about boss characters?

1 Like

Name: Max
Description: A knowledgeful thunder mage who managed to create the worlds first killer tome.
Affinity: Thunder
Replacing character: Eirika
Class: Mage (Male)
Portrait:
Max

HP Growth: 50%
STR Growth: 0%
SKL Growth: 70%
SPD Growth: 65%
DEF Growth: 45%
RES Growth: 10%
LUK Growth: 40%
MAG Growth: 55%
Personal skill: Killer Machine (doubles current critical chance.)

Rapier Replacement:
Gronnthunder
1-2 Range
8 mt
70 hit
30 crit
5 wt

Sieglinde Replacement:
Alzkarath
1-2 Range
18 mt
85 hit
15 crit
7 wt
Effective against Monsters. Grants +5 Mag and Resolve when held.

Stats:
HP: Mid
Str: None
Skl: High
Spd: Mid-High
Def: High
Res: Low
Lck: Mid
Mag: Mid-High

Inventory:
Berserk Staff
Gronnthunder (gets added in the Prologue event)

2 Likes

oh yeah, probably should have clarified those are free game too

lmao go nuts

Were Crit Boost and Summon removed from their original classes?

1 Like

Wait how many units are we allow to submit each day?

1 Like

Summon wasn’t, I just forgot to list it with summoner

Crit boost I replaced with the -faire skills for consistency purposes, think I should switch them back?

Not necessarily, but if you want consistency then I’d replace Astra.

So what you are saying that I can only one playable character submission one pre day but i can just go all crazy with all of the boss characters edits?

preferably just one a day overall

Name: Edelgard
Description: literally just edelgard
Affinity: Fire
Replacing character: Ephraim
Class: Armored Lord (Hector reskin) → Emperor (general who can use anima magic and axes)
Portrait:
Edelgard (BuskHusker)

Unit stats
HP Growth: 65%
STR Growth: 55%
SKL Growth: 45%
SPD Growth: 40%
DEF Growth: 35%
RES Growth: 35%
LUK Growth: 30%
MAG Growth: 45%
Personal skill: Aether

Inventory
Inventory slot 1: Labraunda
Inventory slot 2: Hand Axe
Inventory slot 3: Elixir

Reginleif replacement:
Labraunda
1 range
12 mt
70 hit
5 crit
9 wt
Effective against cavalry and armor, innate Renewal

Siegmund replacement:
Aymr
1 range
24 mt
60 hit
20 crit
11 wt
Grants +5 Strength, effective against monsters, innate canto+

Stats:
HP: Mid
Str: High
Mag: Mid-High
Skl: Mid
Spd: Mid
Def: Mid
Res: Mid
Lck: Mid-Low

Name: Mueller
Description: A mage knight, former member of the Gelben Ritter.
Affinity: Fire
Replacing character: Seth

Class: Mage Knight

Portrait:
mueller

here’s the palette too
mueller palette

Unit stats
HP Growth: 60
STR Growth: 5
SKL Growth: 60
SPD Growth: 55
DEF Growth: 10
RES Growth: 15
LUK Growth: 25
MAG Growth: 75
Personal skill: Vanity

Inventory
Inventory slot 1: Thunder
Inventory slot 2: Fire
Inventory slot 3: Heal
Inventory slot 4: Vulneary

Good luck with the PME!

3 Likes

Name: Irina
Description: a member of the Divine Dragon race. Daughter of Gloriana and the human king, Artus.
Affinity: Anima

Class: Manakete

Replacement of: Innes

Portrait:
image

Unit Growth Rates:

HP: 50%
STR: 65%
SKL: 20%
SPD: 35%
LCK: 30%
RES: 51%
DEF: 49%
Personal Skill: Sol

Inventory:
Dragonstone (1)
Harmonic Fury (2)

  • effective against monsters and dark magic users

I’m not sure if manakete is allowed but if not just change her to Troubadour.

Name: Peterson
Description: A former bandit wanting to leave his past behind
Affinity: Ice
Replacing character:
Garcia
Class: Brigand
Portrait:
Bez tytułu 4

Unit stats
HP Growth: 50%
STR Growth: 50%
SKL Growth: 50%
SPD Growth: 50%
DEF Growth: 50%
RES Growth: 50%
LUK Growth: 50%
Personal skill: Mercy

Inventory
Iron Axe
Steel Axe
Hand Axe

In Chapter 2 The Protected there are two generic brigand bandits are green units standing next to Peterson. Both of they inventory are just Iron Axe and Hand Axe.

One of the enemy Brigands that appears on turn 3 in Chapter 2 is named Gary. His portrait.
image
Description A greedy bandit causing destruction

Dialogue when he appears.
Gary: What that down there? A village for me to rob from. Work for me. Alright boys listen up! Take everything from that village down there! Then burn it to the ground!

Battle Quote
Gary: Guess what time it is?! Yep, time for a beat down!

Death Quote
Gary: To die to bunch… of spoil brats… you all no better then me…

In the Prologue The Fall of Renais the first enemy Fighter class is change to a Brigand and is named Brad. His portrait.
Ratface
Description A bandit send to kill Max

Battle Quote
Bard: Hahahaha! I found the little Maggot! Prepare to suffer from my axe!

Death Quote
Bard: What? No… i can’t lose here…

The second enemy Fighter in the Prologue is named Arnold. His portrait
image
Description Another bandit send to kill Max

Battle Quote
Arnold: You really believe a pathetic soldier like you, can defeat someone like me? HA! How laughable!

Death Quote
Arnold: pathetic… you’re all pathetic…

Name: NoLegs
Description: An agile cat with an unwavering spitit. A very loyal kleptomaniac.
Affinity: Light
Replacing character:
Franz
Class: Thief
Portrait:
NoneLegs

Unit stats
HP Growth: 30%
STR Growth: 50%
SKL Growth: 55%
SPD Growth: 75%
DEF Growth: 10%
RES Growth: 10%
LUK Growth: 100%
MAG Growth: 20%
Personal skill: Canto+

Inventory
Iron Sword
Lockpick
Vulnerary

Name: Derek
Description:
A merc who hails from Jehanna
also Known as the Sand Slayer.
Affinity: Dark
Replacing character: Gilliam
Class: Merc
Portrait: By Random Wizard
Azloram

HP Growth: 75%
STR Growth: 65%
SKL Growth: 45%
SPD Growth: 40%
DEF Growth: 40%
RES Growth: 25%
LUK Growth: 50%
MAG Growth: 10%
Personal skill: Heavy Blade

Inventory:
Iron Sword
Iron Blade
Vulnerary
Vulnerary

Gonna be working on updating the topic as I work tonight/tomorrow, been busy with my job these past few days.

Don’t forget to call your dad today, everyone.

2 Likes

2 Questions

  1. Is this pme gonna be balanced around a particular difficulty or not
  2. Any skills restricted or banned from being picked or is it free reign
  1. Probably around normal, but I’ll try and make difficult playable without it being too busted
  2. Free reign, but eventually I’ll need to go through at some point and balance the game, so some super broken things might need to be toned down. Stuff like Galeforce, any of the + skills that come with the engine, the stuff that just doesn’t work would probably be better off avoided, unless you’ve got something pretty cool in mind