Hunter is the second unpromoted Bow class. They promote to either Sniper or Ranger. Meanwhile regular Archers promote to either Sniper or Ballistician.
The second mounted Bow class is Bow Knight, which is more like the 3H version in that it uses Lances, not Swords. Hence why it can promote from Soldier. And they also serve as the 2nd promotion for Nomads.
The generic Eliwood class is called Fencer (Infantry Sword-locked), and it promotes to either Noble (Infantry Sword + Lance) or Paladin. Fencer and Noble are pretty much just generic rapier Lord classes.
Adds a lot I think! Feels a bit more balanced with the ponytail, and works nice functionally with the blue of the outfit to define the neck window a little more.
They look fine as is. You could probably add a pixel more of volume or so on the near one where it meets the rest of the hair near the ear, but I think it already looks nice.
just a suggestion about Ruby’s smile: you should consider adding some more shading on both left/right side near the pixel at the top-right of the mouth, kinda like this for example:
if you do that, the smile will be overall more connected, otherwise that single orange pixel may be eventually mistaken for a spot.
it may sound like a trivial thing, but it really shows in the long run.
keep up the practice~
This is a sheet of all the playable characters I have planned for my hack so far
Portraits with a yellow square on the top right are ones that I’ve made myself. The rest are from the Repo. (Except for Luccia and Angela, who are made by a friend)
I’m only missing 9 units from my checklist of characters: A soldier, 2 wyvern riders, a mage, a shaman, a monk, a sage, a paladin, a “geneic lord” kinda guy that’s supposed to be a Marth stereotype and Ruby’s cousin, and a swordmaster that’s supposed to be Lyn’s descendant (sorta like what Priam is to Ike).