Could you give some more details to your attempt? I’d assume there might be an array with the affinity data, did you just try expanding it with no luck (I know that some tables have a “hard cap” on the number of entries, just as generic minimugs)? If so, it’d be helpful to know where that was.
Sorry if I didn’t give enough detail. I just used nightmare on my attempt. Didn’t expand any arrays because I have no idea where the affinity data is located.
FYI the image is just loaded affinity number images after the empty one in the weapon icons. If you put a higher affinity than built in, you start running into the mount icons. I was thinking of editing where it loads it you can insert the images elsewhere and add more images. As for support functionality… Idk where that is, but I can find it when the time comes.
I already added two functional affinities in my hack:
I’ve expanded and reallocated the Support Bonus table, and for the icon, just change the icons after the Wyvern Icon in the table, because the are used in this order:
Right, but don’t you lose the two icons…? (I wanted to asm hack this in a way where you don’t need to sacrifice weapon icon slots (or just plain use the affinity icon locations for something else, @AlfredKamon)
@Mikey_Seregon: could I include that Heaven icon in Fire Shell?
@Crazycolorz5: It’d still be pretty ballin’ to have that done. I’ve gone and expanded the table to a default size of 20 entries, I’d hope that’s enough to satisfy most anyone’s needs. Using that to its maximum potential would take a significant chunk of weapon icon space.