[FE8] EID/Flag/Event ID Glossary
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12
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4238
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June 23, 2020
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Looping music in Mac
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0
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835
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June 20, 2020
|
Tactician Data/Weather Condition/Tutorial Index/Mode
|
|
7
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3470
|
June 1, 2020
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[FE8U] Item Error Message Table
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0
|
702
|
May 22, 2020
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[FE8] Change Required WEXP for next level
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0
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647
|
April 18, 2020
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[FE8] The Official AI Documentation Thread
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28
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10535
|
February 14, 2020
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Fire Emblem 7/8 Bonus Content Edition
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4
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1438
|
December 28, 2019
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GBA Animation Commands
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3
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1930
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December 18, 2019
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[FE8] Gas Trap and Change AI macros
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4
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1144
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October 14, 2019
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Differences between GBA version and WiiU VC version
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8
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1229
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October 13, 2019
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[FE3] Japanese Documentation, nightmare modules, event editing, patches (fixed growths) and more
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18
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3520
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October 6, 2019
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FE9 and FE10 Event Script doc/notes
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3
|
1594
|
October 3, 2019
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Drumset Instrument Key
|
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0
|
1508
|
January 4, 2018
|
[FE7, FE8] Trading
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|
8
|
3526
|
July 17, 2019
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The FEUniversity Initiative: Tutorial/Doc Request Thread
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15
|
3143
|
July 6, 2019
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[FE8] Changing the Universal Doubling Threshold
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|
3
|
1908
|
July 4, 2019
|
FEBuilderGBA - Skill System & Gaiden Spell Menu Conflict
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5
|
1777
|
June 11, 2019
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[FE7/FE8][Major Bugs] Making The Active Unit Disappear
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20
|
4262
|
December 27, 2014
|
[FE7/8] Conversation groups
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|
1
|
1470
|
March 11, 2019
|
Sound Room Song Length
|
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0
|
728
|
February 24, 2019
|
[FE9] File structure notes
|
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0
|
4659
|
February 9, 2019
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GBA start routine and global variables initialization
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0
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2459
|
January 25, 2019
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GBA Development in Other Languages
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0
|
1529
|
February 6, 2019
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Information gathering for Game Playing AI [FE7]
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|
3
|
741
|
February 5, 2019
|
SRPG Studio RTP Class Tree
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0
|
1833
|
January 30, 2019
|
[GBAFE] Battle Animation Sound ID List
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|
0
|
769
|
January 21, 2019
|
[FE8] Text code reference
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|
2
|
2527
|
January 20, 2019
|
Memcpy
|
|
0
|
1005
|
January 13, 2019
|
[FE8] Using CGs
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|
8
|
4562
|
January 6, 2019
|
[FE7] Sound Room Pointers
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|
5
|
3533
|
December 16, 2018
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