FEE3 is over, let’s get this show underway. Making a new topic since we’re actually starting stuff now. Also to reduce clutter of people signing up.
Writing (@Siuloir, @Arch and his friend, optionally/as needed: @SentryDown, @Myke)
Eventing (@Arch, @Primefusion, @dancer_A, ~Ash3wl)
Mapping (@Primefusion, @AuraWolf, @dancer_A)
Nightmare-ing/Balancing (@Primefusion(working between the writers and eventers counts as balancing, right?), @SentryDown, @dancer_A, ~Ash3wl) (Shouldn’t be an issue)
ASM Hacking (~Crazycolorz5)(Rofl I can only mention 10 users in a post)
Spriting/Portraiting/Animating (@L95, @Overlordpichu)(Hacking in ~Jubby)
Composing (@Siuloir, @Agro)
Brainstorms:
Basic plot: Blazing Renaissance ~ Planning
Chapter goals: Blazing Renaissance ~ Planning
Player phase music: Blazing Renaissance ~ Planning
Now, I’m really newer to these leading-hacks-thing, and I’ll give it a try, but just correct me if I’m doing something sub-optimally.
I’d imagine the process for making a chapter goes somewhat like this –
Story(Setting) -> Map and Game Design Ideas -> Events, Asmz, Full Script -> Considerations for Interweaving With Rest Of Game and Playtesting -> Revisions -> Next Chapter.
So to start, just a brief setting description for the prologue map(s), then we can get the mappers working alongside the fun ideas we have for goals and designs.