We currently hae zero.
That's part of the point of this exercise! VBA took, end to end, under 60 days. A single SoA release takes longer than that.
How many projects die after 10-11 maps due to burnout? EN 2020 is looking like less and less of a meme these days. I'm legitimately curious -- what projects have both as much gameplay as VBA while also having better quality than it? I can think of exactly one (The Last Promise), and that took ten years to finish.
It's not like you can't go back and revise a blitzed project. We just don't, because there's no interest in doing so.