Spell Animation Archive/Let's Have More of Them Project

For Tornado, couldn’t you make it less transparent just a little to give a better effect?
From the way it is in the video, it’s like it’s not even there.

The opacity ranges from 0x00-0x10, it’s already at 0x0C but I could play with increasing it to see how that feels.

In other news, I starting derping around with that bootleg Ragnarok animation. The rocks and meteors work fine, but I’m looking for some sort of effect after the hit to extend the animation.

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Maybe we could recolor all of Aura’s damaging frames to look something like this?

It could symbolize the “fertile rebirth of the world” mentioned in Norse mythology.
Also, what magic type will Ragnarok be classified as?

Maybe I’ll throw in Ivaldi’s rays of light for the ending. Originally I was considering it as an anima spell - the more think about it, it’s kind of a fusion of all three types. Rocks (nature), the meteors (destruction), and rays of light. It’d be kind of cool to have an S-rank tome that all magic classes could use regardless of their specialization.

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Double-post for RAINAROCK (still needs SFX and that FEditor glitch fixed but w/e). I decided on a bit of aurora borealis for the ending, and some Naglfar lightning to kick shit off.

https://www.youtube.com/watch?v=B69TTmKviGQ

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This is really late, but don’t forget screen shake. Never forget screen shake.

Do you guys have any plans to rip Apocalypse from FE6? That is one of the coolest dark spells I know. Would be even greater in FE7. :stuck_out_tongue:

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I’ll look into grabbing the FE6 S-ranks. Forblaze’s pieces might be useful for making new fire spells, and I can’t remember if Aureola’s different but if so more light pieces are also a blessing.

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Good to hear! :smile:

https://www.youtube.com/watch?v=KtawvVJmfvc

Ragnarok is up for public use.

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0/10 would use. You forgot this:

The sound effects also sound really out of place.

I’ll go back and tweak the sound effects. One of the YouTube comments mentioned adding some fire, so I’m gonna do some more revisions with pieces of FE6 Forblaze. Dunno how to get the screen to shake, though (anyone!?).

What I did today in philosophy class. Works nicely for a basic wind spell I suppose? Added to the main directory.

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oooo is like babby tornado

Speaking of which, I’m working on Blizzard at some point which should look pretty good with the snowstorm and icicles, but the split-off Tornado looks kinda bare. Anyone know of any good dust effects?

I’ve also updated the link for Arcthunder; after some tinkering, I got it to work in the spell animation processor. So yay.

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There’s that windstorm at the start of the FE8 Excalibur that’ll work nicely when blended with Tornado.

The Wind Sword uses it too. (I actually think Excalibur just uses the wind sword spell…?)

And there’s Thoron. The Yetiman thinks I should put the shock effect back in, so I’ll probably do so and offer the full package. Also gonna offer that bit as its own package, too, since I thought it’d be a neat Elthunder perhaps.

EDIT: Made those additions. Two more scripts in the package for the full Thoron and the shock effect as its own animation.

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Nice to see FEDS spells being GBA insertable! Keep it up! :slight_smile:

Is there a tutorial for spell insertion anywhere? I tried figuring it out once and it clearly doesn’t use the regular battle animation section of FEditor.

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ultimate tutorial