Basically, if you find an interesting offset that’d be useful for other people, make note of it.
[FE7] 29EA2 - exp bonus for killing an enemy: by default, it’s 0x14 (20)
Basically, if you find an interesting offset that’d be useful for other people, make note of it.
[FE7] 29EA2 - exp bonus for killing an enemy: by default, it’s 0x14 (20)
I’ll add a somewhat useful and relevant tidbit to contribute
I found the exp to gain was stored $6E bytes in the attacker/defender structs, which I actually utilized to make Paragon for FE8.
7: Attacker = $203A3F0 / Defender = $203A470
8: Attacker = $203A4EC / Defender = $203A56C