Nintenlord's Utilities

Event Assembler Version 9.12

I’m probably rushing this release a bit, but I want to get one final working build out so people can utilize the things I’m trying to popularize with installing assembly hacks before I edit the source and release V10.0.

Here’s the changelog:

README2.txt:

V 9.12
-Aliased BYTE as CODE for both backwards compatibility and usage of #incbin
-Bundled Hack Installation and AI Assembly into Extensions folder.
-FE7, FE8: Added expanded templates for use in making hack buildfiles.
-Updated EA Standard Library to 3.1.

EAstdlib.event:

V 3.1
-FE6, FE7, FE8: Made MUS1 into MUSC(music change), MUS2 into MUSS (music save), MUS3 into MUSM (music more). Added old definitions in #define BACKWARDS_COMPATABILITY
-FE6: Added QuakeStart and QuakeStop (thanks to circleseverywhere)
-FE6: Added modernized definitions in the definitions file.
-Fixed typo in FE7's Backwards Compatibility.
-FE8: Fixed typo that made SOUN code be FADU code. (Thanks to MK404)
-FE8: Added "Silent" in music definitions as 0x7FFF
-FE8: Added GiveMoney(amount) macro to help with that.
-FE8: Added SVAL/SMOV aliases to SETVAL. Changed SLOTS_ADD to SADD and other assembly-like commands. 
-FE8: Added TUTORIALTEXTBOXSTART and NOTIFICATIONTEXTBOXSTART
-EAStdLib: Separated out conditional helps from Misc Helpers to Conditional Helpers
-FE8: Changed TEX8 to BROWNBOXTEXT.
-FE8: Added CLEAN and PREP codes. The macro is the way to go, but these will show up in disassembly.
-FE8: Added r0-r13/rD defintions for the setval slots. QP for QueuePointer 
-FE8: Added SkirmishEvents for repointing of Skirmish Events, but I don't think we're ready to mess with this yet.
-FE8: Added FlashWhite/FlashBlack macros.
-FE8: Fixed ENIF not having a definition in backwards compatibility for conditionals
-FE8: Added ClearBackground macro.

I might make one more release (9.13) with more things in Backwards Compatibility just for @AlfredKamon, but otherwise expect the next release (10.0) to be actually groundbreaking.

Edit: Reminder to test this out with some of your events before getting rid of that old EA folder.

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