Game Over Upon Restarting A Chapter

I’m working on a hack and I’ve encountered a problem where any time I restart a chapter it loads the enemy and goes right to game over after the starting event plays out.
I’m using FEBuilder and when connected to the emulator I can see that my units are all considered hidden and “Escaped”, but I have no events that should make this happen.

Any ideas as to why this is happening? Do I need to provide more information?

Getting here first to save 7743 some time:

It’s almost always best to go through FEBuilder and send report.7z. You can do that through the File->Create Report Patch.
(I think that’s the exact words - I didn’t go recheck, so I’m not sure. But I know that’s what you’re supposed to do.)
I had to put it on Google Drive and link it here (too much data), but apparently most people do it through the Discord. Either works.

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Please send report 7z.
https://dw.ngmansion.xyz/doku.php?id=en:guide:febuildergba:report7z

I sent it on the discord. My name there is Jarryl.

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I replied to you with discord.
I also attached ups to fix the problem.

I think this problem is a bug in class expansion patch.

Thank you so much. I’ve been fighting with that for almost four weeks.