All (finished) palettes done by Datagne. Note that not all palettes are done for all units yet, and no units have their promoted palettes finished currently.
Units that have more than one weapon type are usually reclassed based on their highest ranked weapon. Example a cavalier with a D in swords and a E in lances would be reclassed to a unit using Lances. Units who use 3 types of weapons (Duessel) are reclassed as I saw fit.
I appreciate any balance suggestions.
NOTE: The game has been tested on hard mode, and as such I suggest playing on hard mode.
Changelog:
Gave Ephraim a new base class animation (pictured below)
Gave Eirika a new base class animation (pictured below)
Gave Ross a new trainee battle and map animation (pictured in main post)
Gave Amelia new battle and map animations for several of her classes.
Fixed a bug causing the game to crash on entering battle with a Gargoyle in skirmishes.
Fixed a bug causing a healer in chapter 3 to not heal anyone. Changed all Myrmidons in said chapter to Sword Brigands.
Fixed description bugs of the bosses in the Final Chapter. Also made them count as boss units.
Disabled easy mode.
Updated unit panel to include stats and active weapon.
New patch out. This one is completed for the most part until chapter 17 of Ephraim route. Here is a list of changes
All unpromoted palettes are now finished.
Gilliam has his promoted palettes done.
Franz is now a Pegasus Knight
Tana is now an Axe wielding cavalier that promotes to a Great Knight. Will add Axe Paladin at a later date.
Characters who still had their old weapon ranks in addition to their new ones (example Innes using bows and magic) have been fixed.
It is now no longer impossible to recruit Rennac, he will now run around the level randomly until you recruit or kill him.
Amelia’s class now promotes to the correct classes.
This will work with old save files, although I suggest starting over because if you don’t Tana and Franz will not be their new classes if you have already recruited them.
If I remember correctly, Lute does not use the Female Shaman animation. What reason is there for this? I’m curious, because that would have been a nice reference to FE6. There is a female Shaman and Druid animation supplied by IS, and I have a female Summoner animation by Whitewolf8.
All of Ephraim route chapters (Yes including Final Chapter) are now finished!
Previously broken promotions were hopefully fixed!
New secrets! (Sorry!)
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A special surprise awaits those who get to the final chapter. Get there and see for yourself… In the meantime I leave you with a hint and some other screenshots!
What’s this?
Cool new stuff:
[Spoiler]
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TODO LIST:
Female Warriors, Fighters, and Pirates.
Split promotion for axe cavalier
New archer based class and promotion for one of your units!
I’m having trouble downloading the updated patch, because it gives me errors when I go to the site. I want to play this, but I literally cannot in the worst possible way.
Does this count as a necro? Eh prob not since I’m the creator.
We’ve done it.
Eirika Route Finished!
I’ve finally finished all of Eirkia route (although the later chapters are still largely untested due to no save files)
Without further ado, here’s the changelog!
Changelog:
All of Eirika’s chapters are finished.
Dragoons now gain +15% bonus to crits much like Berserkers
Viewing a units stats will tell you their growth rates, press select to see them. Also includes a nice color code (Grey-Green) to see a small indicator of growths.
Pressing select during a battle will show you the “danger area”, much like modern Fire Emblem games do. Press A while in the danger area to view healing area.
Fixed the Sword Bandit’s map sprite.
Changed Ross’s (terrible) animation.
Female Fighter animation added for Amelia.
All classes now have proper weaknesses (Axe Cavalier having weakness to Horseslayer, etc.)
Remember that terrible animation Ross had? Yeah thats gone now and has a better one in its place.
Images:
I’ll update the main post in a min or so. Have fun!