I should clarify, I mean the one in the recently released FEIV hack
Ah, haven’t played that. Thought it was an April Fools joke, so I didn’t know there was a patch
We’re doing another dev stream, this time, we’ll be looking over Skills, Skill Design and maybe some extra things.
Stream over, see you all next week when we start Eventing.
The stream for this sunday has finished, we looked over half the units growths (which I have to go over again) and evented chapter 1.
http://www.strawpoll.me/10033009
BE sure to vote on which of the F-Halberdier sprites you prefer.
Also, check the enemy layout for chapter 1, in the stream I covered exactly why each unit choice was made, so I hope that it plays as well as it’s theorized to.
: (, I missed the stream, now I’m sad.
Also, it’s amazing how those soldiers that were added will completely my strategy fot this map
No boss?
Also, the flier looks new, or am I mistaken? As in, wasn’t there in the original, not new graphic.
And, if you need any mugs done, just chuck us a message.
That flyer is the boss. The boss wasn’t on the throne in the beginning of the chapter.
Mm, screenshot must’ve been taken when the boss-badge was on the flash-off frame, then…
IIRC, FE6 doesn’t have boss icons.
Well, that’s an interesting tidbit of info, cheers.
Sort of goes to show that I should maybe actually go and play FE6…
Haha. To be honest, I have hard time getting engaged by FE6. But who knows, maybe this project will change my mind.
FE6 imo, is an acquired taste. It took me forever to actually get into it, but once I did, it became one of my favorite FE games.
That said, it has several design choices I will NEVER understand.
Do you keep the streams archived on your hitbox? I missed the last two but would be interested in watching them if they’re available.
I will archive them right now in fact.
Onmi, how about this Halbedier?
I mean it looks really good, but we’re specifically making an F Halberdier here. And that is clearly for a male.
Could it perhaps work as a male animation, or did you already decide/implement one for it?
We’re using Archers 2.0 Halberdier animation.
Also that’s BwdYeti’s Halberdier, which isn’t for public use, so I wouldn’t be able to use it anyway. And because it would be inconsistent with the F Halberdier being made, it would cause a visual problem.
I am so hyped for this. It will be nice to actually play an FE game with 2 of my 3 favorite FE characters in it.
Also, I prefer without a helmet for the animation, but I assume with a helmet will be the one that’s gone for.