I must admit, I was pleasantly surprised to see that the forest folk were still hyped for this project after the topic had been locked for so long. So, I figured I'd share my timeline and release goals for the next year or so.
But first, I've got to give a massive shout-out to my assistant, @Ash3wl who has been helping me tremendously by drafting the first drafts of chapter events. These projects are a massive undertaking. At this point in my life, with a full time job and limited time to devote to game development, I simply cannot "go it alone" on the dev side of things like I was able to for the large majority of Elibean Nights. Creating a commercial-length game such as Exalted Legacy simply wouldn't be possible without Ash's assistance. Just wanted to thank him publicly, and make sure everybody knows what an integral role he's playing in the development of this project.
There's also a small writing staff that's helping me with editing and various text, and, of course, my heart goes out to all of the talented artists who've helped fulfill the project's spriting needs. Y'all are great.
My current release goals are:
- Release up through Ch10/10x by 12/25/15.
- Release up through Ch16/16x by 8/31/16.
Understand that I call them "goals" for a reason, because I've learned that ROM hacking is unpredictable and oftentimes messy. I don't like making promises that I can't be assured I can keep, but it's also good to have self-imposed goals like these to keep things chugging along.
But also I gotta finish Elibean Nights real quick brb.