New Trailer! Bloodlines 3.32 PUBLIC PATCH is RELEASED! Check the first post

ah giant bear, we meet again

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dat bear tho

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angrih bear :smiley:

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Bees. Oh god.

Also bear.

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yeah, them claws are Based god,

In some nitty gritty news. I’m actually inquiring about something. I was thinking it could be interesting if a weapon can be effective against all weapon types?
so for example, If Claws were effective against all swords, axes and lances? I don’t know if its actually possible but yeah I’m just typing outloud.
I was also thinking it would be cool if Swarms would be aggressive against allies and Enemies. I was browsing through @Crazycolorz5 tech demos.
thoughts, if you have any?

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@Gryz

This post is pretty confusingly warded -

Setting AI byte 1 to 0x0D will cause the units to attack only when their leader has units in range?

Is that correct?

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correctamundo

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Um. AI1 0x0D is totally cool and stuff, but why was it brought up? It won’t cause enemy swarms to attack other enemy units.

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I was confused about that myself, but I figured I was missing something obvious and didn’t think to say anything…

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that’s literally why i didn’t say anything either

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Oh, I misread that as you wanting enemy to attack together.

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Repoint this and add entries. Though they probably couldn’t have weapon levels so you’d have to lock them or something. And use a weird weapon type, like, idk, Dragonstones.

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i use dragonstone weapon types like my life depended on it xD
thanks!

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1.2 Update patch planned for jan 25. Check it out
https://www.youtube.com/watch?v=5UPpxi2x4f8

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Gangsta as fuck.

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true dat home boy

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Newly arranged for Dewey’s attack theme: This.

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Smoke weed every deway

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i don’t think anyone on serenes understands the whole thug life thing

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