…I thought each of the animal-types was a different ‘race’ in this setting?
it goes Viperae, Human, Animal, Djuron in terms of major races
and then like ‘sub’ races, and it trickles down from those 4
(anyone want to make a Siren class card?)
Because!
Interact
You can Talk to fleets? o_O
no, you can interact with fleets! oooooooo
I like boats
so malcom can be on a boat?
also that siren is hella weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeak
recruitable fleets confirmed
Seriously though, I really would like to see a recruitable fleet unit in an FE game, but the game mechanics kind of have a problem with that (namely that there isn’t water in every map.)
Make him deploy like Merlinus?
Well, then they’d be excluded on maps that don’t have water. But since they would see less action this way, maybe make them either a) earn experience faster or b) gain two levels or three per map survived c) change to a non-aquatic class on maps without water. Dunno.
I guess the non-fleet aquatic units in this hack will be/ are able to move on land, though, if I recall correctly…
I really don’t want to spoil how they’re being used in Bloodlines, so you’ll need to see it! I like the speculation though :o
It was more of a general game design speculation, but okay.
Now why does it say “Fight!” instead of “Attack”? Everything has a reason… if it turns out that it’s always been “Fight!” all along, I need to be checked for my memory. Really.
oh haha, I made interact and i was like oh this seems like a neat thing to change, so i ‘attack’ as well
Also, do the frequent talk events invalidate the possiblity of supports later on? (How frequent are the talk events, anyway? I don’t seem to remember exactly how many there were, and I certainly didn’t get them all.) I suppose supports are much harder to implement than talk conversations, hence why the hack has gone for the latter so far? Or is it that supports are awkward to implement if the game isn’t long enough so far to have a full support chain make sense, and that leaving support chains only one or two thirds implemented would cause technical problems?
Yeah, maybe like way down the line I can make supports. But I was thinking of tying in permanent event ID’s with some talk events or a combination of some, and maybe it could unlock something special between characters.
You can do supports with events now
hhnggggggghhhhhh
Wasn’t it doing event with supports (Hex’s thing)? Or do you mean my ASMCs for support elevating?
The former, which is supports with events, or events with supports, depending on how you look at it
So it is. Let me rephrase it to be clearer.
“Allows events through the means of support.”