I guess I'll throw out some stuff:
SoA: Really well-done video with smooth narration. One of my favorite FE8 projects, made by cool people.
EN: Q&A was cool, Igrene's Tale seems fun, always happy to see EN progress. Lots of love, Arch.
Extinguished Blade: Blaze works hard to really provide art for his project. I see his WIPs in SALVAGED all the time, and I'm always impressed.
RedFE: I'm not too big on colorFEs, but showing how the western community would make one sounds like an interesting task. With advancements in FE8 hacking, RedFE has some serious potential.
Weapon Reversal: Fun if you're looking for a change of pace without a completely new experience.
Izarck's Quest: Needs a lot more work, probably could do with more testing from people who aren't the author. I feel like the 6-hour-playtime save file shown in the FEE3 video, along with how long the chapter in the video took, shows that these chapters really need to be tuned. 45-minute-average earlygame chapters turns me off from trying it.
FE7x: Praise Yeti and everyone involved in 7x. Cool stuff, as always. I recently tried out the new update, got some cool Elibe history stuff.
FE10 Redux: I'm a simple man. I see dark magic lord, I smile.
FELatino: Let's hope that nobody remembers any of these names in a few years.
Heaven's Armory: Sprites need polishing, dialogue's a bit odd but amusing. My biggest gripe is that it's done in FE7.
Serpents Entwined: I don't know what to think of this. Like a few other entries, it needs a lot of work to get to a state most people would be happy with. Units need a lot of tweaking, as Mel was essentially soloing the map with one person. The random silence staves didn't really make the chapter seem more difficult, only a tad more annoying.
Blade's Legacy: Lots of names I'm not fond of, lots of dialogue, 25-turn defense chapter, huge map with a bunch of ugly peaks. I don't think you need a chapter this tedious to get your narrative across.
VBA: (knoll much)