Unfortunately no screenshots, but... a handful of glitches that occurred. Maybe it can be replicated?
No other settings changed
Android Emulator (if you need to know which, ask. i'm not entirely sure on policy for that)
In the opening, Erika -> Gargoyle or Deathgoyle, Seth -> Warrior, skipped/don't remember Valter vs Seth
The tutorial/first playable stage, however, resulted in:
Ranger Seth with Killer Bow, Frenzy, Canto, Certain Blow, and Sure Shot
Recruit Erika with Steel Lance, Colossus, Shove, and Patience.
Turn 1, Erika forced to move to Seth via Tutorial, but i decided to Shove him instead of waiting. Might be important to replicate the glitchiness.
Turn 2, bandits attack. Erika evades the first blow, 45% hit rate but manages to one-shot the bandit in return... and proceeds to double anyways, despite the opponent being dead (afterwards, Seth does his normal text, followed immediately by the 'only the leader remaining' text) [Edit: Might be a scripted Double, considering she spawned with a whopping 0 speed, and her weapon is pretty heavy. 6 con, 13 weight]
Turn 3, CPU-controlled Seth rides past Erika and also attacks the bandit Erika killed, despite being out of range, having moved through that very square, and the opponent having died last turn. (this re-triggers the 'only the leader remaining' text)
Turn 3, Enemy Phase, Bandit Leader attacks Seth, who proceeds to counter despite wielding only a Killer Bow and having been attacked at melee range. (Both Seth and the Leader miss)
Edit: Turn 4. Forced to move Erika next to Bandit Leader and attack (i suppose i could've Shove him). Hit despite only having a 7% chance, got killed, and Erika still doubled, even while dead. (Presumably, this is another scripted sequence rather than actual glitchiness)
Conclusion: Well. Died in the tutorial. that was an extremely short run. Note to self: Start on Normal next time.