So I have a current project where one of the things I’m doing is rebalancing the weapons because I’m removing durability. Silver weapons get a debuff but unlike the lame Fates debuff what I’m doing is to disallow silvers from critting and to give a -4 Def/Res debuff when wielded.
Here’s Seth when wielding a non-Silver weapon for reference
Here’s Seth using a non-debuffed Silver weapon as control. As you can see the Brigand will only deal 3 damage if he hits.
Here’s Seth using the debuffed Silver weapon. As you can see the Brigand will deal 7 damage if he hits, which means the debuff works.
Here’s what Seth looks like when he wields said Silver Lance. The -4 Def/Res debuff WORKS, but the display is wonky and displays the wrong info.
Anything I should do to maybe fix this?