[FE8] Moving map sprite referencing last loaded animation?

I’ve searched these forums and can’t seem to find a solution. It only seems to have issues with hectors moving sprite. Another that I inserted works perfectly. I’m at a loss can anyone help me out? Here:

Did you add 0x8000000 to your graphics offset in Nightmare?
EDIT: Didn’t notice moving worked. Never mind.

If he hadn’t, I don’t think it would work at all. It looks more like you didn’t insert the full set of sprites. Are there 15 frames in the .png?

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Yeah, thats it alright I realized after looking through some sprite sheets. Thanks anyway!