[7:36:16 PM | Edited 7:36:51 PM] Cam: at 0x0A60EA, change the two bytes there
[7:36:18 PM] Cam: to 00 00
[7:36:33 PM | Edited 7:37:03 PM] Cam: (change 0A60EA and 0A60EB to 00)
[7:35:44 PM | Edited 7:35:48 PM] Cam: at 0x0A60EE, you should see 20 21
[7:35:57 PM] Cam: change the 20 to 02
[7:36:01 PM] Cam: to unlock the sound room
This will unlock the sound room permanently from a new ROM, fresh save, everything.
While looking through the unlocked soundroom, I noticed that there were two entries that were dashed out and unavailable. Upon further inspection(in Nightmare), I found that there were about five or so entries near the end that were not in the sound room, which also had ASM pointers associated with them. By 00’ing out the ASM pointers, I got those five or so songs to show up in the sound room(unlocked) as well.
The offset? I would have to check first. But I do know that in the Nightmare module, they were offsets:
0x63, 0x62, 0x61, 0x60, 0x5F, 0x5E.
Actually, sure, I could probably find the offsets:
CE5310, CE5320, CE5330, CE5340, CE5350, CE5360.
Replace the bytes there with 00 00 00 00 or eight 0’s.