Not sure if i should post it here or " Skill system patches " but after the “22/10/2018” update some of the skills animations activation is broken
proof
Damn i fucking hate discord, can i post the report.7z somewhere else? Like GGdrive?
Why not discord, you asked? Forced to sign up, give email, verification, prove i am human and most important FUCKING CAPTCHA
Yeah i did fix it with other saa i found in this forum, to reproduce it, just upgraded the 23/10/2018 skill system patch from the previous one (i don’t remember the date) because that’s all i did
About the file name, i guess i can kiss my save good bye
To make SRPG, we need to write a lot of text.
When writing a lot of sentences, typo will occur.
Spell checker software for each language exists, but the performance is different.
Japanese spell checker did not have much good performance.
The most effective way to proofread a sentence is to read aloud.
However, it is troublesome to read aloud it one by one.
Therefore, using text to speech on windows, we have a function to read texts.
However, since text to speech on windows is not enabled by default, it can not be used unless the library is installed.
If you are installing the Text To Speech library, you can have the text read aloud with synthesized speech from the “Text To Speech” function of the text editor.
Also, even if you connect to the emulator, if you activate the read-aloud setting with this button, you will read out the character strings in the game with synthesized speech.
Class extensions cause huge problems, so class extension buttons are hidden by default.
Although you can enable it by setting, I recommend not to extend the class.
From FEBuilderGBA to the latest SkillSystems, Item Effectiveness will be invalidated.
This is because SkillSystems has newly implemented the Effectiveness routine.
The compatibility has been broken.
I did not notice this problem.
I’m currently considering a response.
Therefore, I recommend that you do not update yet if you have not updated yet.