I want you to know how to make ups patch.
It can be easily created from the File menu.
About transformation animation.
Are you talking about pallet restrictions?
That is probably the specification of FE8.
Transformation patch is a process for Myrrh (Class: Manakete), which allows the user to set the value hard-coded in the source code.
Parts of a specific class that use specific items and transformed with specific animation are hard-coded in the source code.
It change this so that users can transform themselves with their favorite items.
The transformation animation used at this time is a special one with 16 color * 2 palettes.
For problems arising there, we have no choice but to accept it as a specification.