However, I still would like to know why FEbuilder often has double-wide frames for other things.
This is the specification of FEEditorAdv.
It is also the specification of GBAFE.
It is a specification to express that the tip of the sword sinks into the opponent when stabbing the opponent with a sword.
Battle animation has structures of 1, 3, 5, 6, 7, 8, 9, A, B, C.
There are no 2,4.
2 draws 1 as it is drawn.
4 draws 3 as it is drawn.
2 and 4 are the data representing the sword stabbed in the opponent.
In order to make this data, FEEditorAdv made its own specification.
When making data of the sword tip sticking to the opponent, make data with twice the size,
You draw only the stabbing sword tip on the right side.