Did you think of how the hand axe/hatchet and tomahawk animations will look?
They’ll be different, of course.
One-handed or two-handed?
I’d say two hand given axes are normally heavy so having it be one handed would seem a bit odd.
I just noticed the shield on the back in the two handed sprite, nice touch dude.
I have a few ideas for other sprites, like a female armor knight, similar to the general Amelia animations in the repo
I think about something like this.
That looks really nice for how it’ll swing. And for the crit, maybe there could be and twirl above the head before slamming it into the ground?
I don’t want it to be too epic. You know, it’s still a normal solier after all.
Just a suggestion, not forcing it. And yeah, it is a solider after all so can’t for much. But that opens the idea for axe halberdiers, if that’s not made already.
Yeah, I think it’ll come to this at the very end.
Next will be 100% Soldier Bow and Staff to finish all the weapons. Not sure if I’ll make magic, tho.
thinking you should just start your own sprite topic for these kinds of discussions mayhaps
Both of those are just lovely.
ꉂ٩(^^๑)วᵗʱᵃᵑᵏᵧₒᵤ✦*。
Oh, I forgot to mention that it probably won’t work with FE7 or FEditorAdv.
If requested, we will make sure it works.
sick asf
soldier’s been really hitting the gym, nice anim dinar! love to see you again
Thanks. Yeah it’s nice to see you guys again too. How have you been?
I’ve been working on my metroid game, continuing my a levels (just barely, keep missing lessons due to my medical conditions making me too tired) and stuff.
What about you?
The tip of the lance looks like it moves on its own.
Bless you for giving us so many good caster animations