[Fangames] What are you working on?

Nah, it was some other hack by uh… @Haku I think? Idk if this is the right user I’m calling over nor if it’s the right hack lol. I vaguely remember a jeigan hero.

I mean it’s not that important, I don’t think you stole anyone’s map.

Friendly reminder that you check the XY very carefully when working with tiled
otherwise everything will catch fire
(i still have no grasp on doing them and Zim has spoonfed me how to do em 3 times)

and fucking shores aren’t playing along still

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Hold me Zim

maybe this is a sign that tiled is bad and you should stop using it

Nah the map doesn’t insert unless it’s set up right.

Plus it’s FE8 so we kinda need it.

also the shoreline tiles are always fucked up and nobody know why

https://images-2.discordapp.net/eyJ1cmwiOiJodHRwOi8vaS5pbWd1ci5jb20vSnAybGRQYS5wbmcifQ.DAljjOmVLJgGaymERvAP4ddOPwQ.png

get with the times you puritan

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There has to be a way to swap between “versions” of a tileset that just isn’t necessarily accounted for in Nightmare? Because if you’re not using the boat/dock tiles, you should be able to use the shore tiles in the same tileset.

It might be worth looking into Ch 9 Eirika and 12 Ephraim since it looks like the same tileset and one uses shores and the other, boats…

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this look like mappy to you

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looks like Tiled’s second place

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Mapping program squabbles are really dumb

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Thinking everything is a squabble is really dumb
Mappy and Tiled are outdated; upgrade to the map editor :U

It… hasn’t been publicly released? I think?

You mean this? http://www.bwdyeti.com/fe/FEMapCreator.rar

Oh, is that the randomiser? I didn’t realise it was also a map editor. Oops…

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tiled is pretty much the only way for tile changes to work in fe8 iirc (and you can set up all the changes in tiled so it’s less effort with eventing)

I mean you could do them manually if you hate yourself or something

I don’t think I hate myself enough to do that

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That title of Map Creator wasn’t obvious enough lol

I’m having issues with the Manakete Animation I made
It switches back to the default palette when transforming/reverting
Besides that it works perfectly fine