So, long story short, I am going to present my script and the error, and hopefully you shal present a possible answer!
//Made by markyjoe1990 of Youtube
//Modified by Nintenlord
//Event Made by Morgan
//Guided by markyjoe1990 of Youtube
#define DISABLE_TUTORIALS
#include EAstdlib.event
EventPointerTable(0x06,Pointers)
ORG 0x10000A4
Pointers:
POIN Turn_events
POIN Character_events
POIN Location_events
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event
Bad:
UNIT
Good:
UNIT
Turn_events:
OpeningTurnEvent(Opening_event)
TURN 0x00 IntroScene
TURN 0x01 LoadMarii (00,00) 0x00 0x00
END_MAIN
Character_events:
END_MAIN
Location_events:
END_MAIN
Misc_events:
CauseGameOverIfLordDies
END_MAIN
LoadMarii:
LOU1 Marii
ENUN
ENDA
Marii
UNIT 0x03 0x21 0x00 Level(5,Ally,True) [2, 9] [2, 9] [Fire, Vulnerary] [0]
UNIT
IntroScene
FADI 10
BACG 0x01
FADU 10
TEX1 0815
REMA //clears the screen
Opening_event:
ENDA
Ending_event:
MoveToChapter(0x01)
ENDA
TrapData:
ENDTRAP
MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: ???
Finished.
1 errors encountered:
File BEBE !.txt, Line 32, Column 24: Didn’t reach end, currently at Comma(,)
No data written to output.
Any ideas?