Menus don't like to loop for some reason?
how are you calling the menus, is the effect pointer of the command the show menus routine? cause i'd assume itd fuck stuff up big times, yeah.
EDIT: ye got the same result
Nah. The effect of the menu is setting something to 0xC with conditional that goes back and pulls up the same menu. I'm just continually choosing commands and looping the menu command.
EDIT: to reproduce: call 080AE2F4 with 10 (dec) as argument (r0)
eirika: hey seth, do u no where i put my shrooms?
Fire Emblem: Acid trip edition
i tried loading an old save state. i don't know what i expected
Oof. That's interesting.Realises game is stll playing in the background.Oh. That's really interesting.
If the game is still controllable, maybe this a perfect ragefest submission!
Let's just hope Marc's not epileptic