Menus don't like to loop for some reason?
how are you calling the menus, is the effect pointer of the command the show menus routine? cause i'd assume itd fuck stuff up big times, yeah.
EDIT: ye got the same result
Nah. The effect of the menu is setting something to 0xC with conditional that goes back and pulls up the same menu. I'm just continually choosing commands and looping the menu command.
EDIT: to reproduce: call 080AE2F4 with 10 (dec) as argument (r0)
eirika: hey seth, do u no where i put my shrooms?
Fire Emblem: Acid trip edition
i tried loading an old save state. i don't know what i expected
Oof. That's interesting.Realises game is stll playing in the background.Oh. That's really interesting.
If the game is still controllable, maybe this a perfect ragefest submission!
Let's just hope Marc's not epileptic
Change $2D2FD from $70 to $75 for this to happen
Also, for gif size reduction, I fail to show that the boss of this skirmish is a ballista.Can this please be a spell animation? Just fill the screen with random tiles?
selects red palading"You activated my trap card!"
Real men know easy+normal = Hard mode.
I have no idea how this happened, and I can't make it stop.
I'm gonna bet on hacking 7 being the reason:hip_and_cool_sunglasses:
I guess the writing was so good it just... lifted off the page
I don't know.